//===========================================================================// // File: cnslmsgs.cpp // // Project: MUNGA Brick: // // Contents: Console messages // //---------------------------------------------------------------------------// // Date Who Modification // // -------- --- -----------------------------------------------------------// // 06/02/95 ECH Initial coding. // // 06/03/95 GAH Added corresponding Macintosh message defintions. // // 10/05/95 GAH Added ConsoleApplicationEndMissionMessage. // //---------------------------------------------------------------------------// // Copyright (C) 1994-1995, Virtual World Entertainment, Inc. // // All Rights reserved worldwide // // This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL // //===========================================================================// #include #pragma hdrstop #if !defined(RPCNSL_HPP) # include #endif //~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVScoredMessage ~~~~~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVScoredMessage:: ConsolePlayerVTVScoredMessage(HostID player_host_ID): NetworkClient::Message( ConsolePlayerVTVScoredMessageID, sizeof(ConsolePlayerVTVScoredMessage) ) { playerHostID = player_host_ID; } //~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVKilledMessage ~~~~~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVKilledMessage:: ConsolePlayerVTVKilledMessage( HostID player_host_ID, HostID killer_host_ID ): NetworkClient::Message( ConsolePlayerVTVKilledMessageID, sizeof(ConsolePlayerVTVKilledMessage) ) { playerHostID = player_host_ID; killerHostID = killer_host_ID; } //~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVBoosterMessage ~~~~~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVBoosterMessage:: ConsolePlayerVTVBoosterMessage( HostID player_host_ID, int booster_on ): NetworkClient::Message( ConsolePlayerVTVBoosterMessageID, sizeof(ConsolePlayerVTVBoosterMessage) ) { playerHostID = player_host_ID; boosterOn = booster_on; } //~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVScoreUpdateMessage ~~~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVScoreUpdateMessage:: ConsolePlayerVTVScoreUpdateMessage( HostID player_host_ID, int score ): NetworkClient::Message( ConsolePlayerVTVScoreUpdateMessageID, sizeof(ConsolePlayerVTVScoreUpdateMessage) ) { playerHostID = player_host_ID; playerScore = score; } //~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVDamagedMessage ~~~~~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVDamagedMessage:: ConsolePlayerVTVDamagedMessage( HostID player_host_ID, HostID damager_host_ID, int loss, int points_transfered ): NetworkClient::Message( ConsolePlayerVTVDamagedMessageID, sizeof(ConsolePlayerVTVDamagedMessage) ) { playerHostID = player_host_ID; damagerHostID = damager_host_ID; damageLoss = loss; pointsTransfered = points_transfered; } //==============================================================================