"""First-person cockpit camera from the player vehicle's 0x1f pose. py fp_render.py [upoff] [worldup_y] [fwd_sign]""" import os, sys, struct os.environ.setdefault('SDL_VIDEODRIVER', 'dummy') import numpy as np from _backend import pick_renderer, save_frame from vrboard import VirtualBoard, Msg, A Renderer, backend = pick_renderer() data = open(sys.argv[1], 'rb').read() out = sys.argv[2] upoff = float(sys.argv[3]) if len(sys.argv) > 3 else 8.0 wuy = float(sys.argv[4]) if len(sys.argv) > 4 else 1.0 # worldup y sign fsign = float(sys.argv[5]) if len(sys.argv) > 5 else 1.0 # nose sign board = VirtualBoard() off = 0 while off + 8 <= len(data): if data[off:off + 4] != b'VPXM': off += 1; continue ln = struct.unpack_from('= 4: a = struct.unpack_from('