[video] ; ; sl2.mod - Light pole ; object=sl2.bgf rubble=sl2d.bgf sl2d_FR.bgf [collision] name=sl2_cv.sld [gamedata] class=CulturalIconClassID DamageZones=sml.dmg StoppingCollisionVolume=0 ExplosionModelFile=smldead TimeDelay=0.5 //CrunchExplosionModelFile=smldead