# Emulator working files (downloaded binaries, game image, captures) /emulator/dosbox-x/ /emulator/image/ /emulator/*.png /emulator/dbx_*.txt /emulator/screen*.png __pycache__/ # Deployment build artifacts (rebuild: deploy/package.ps1 + render-bridge/freeze.ps1) /emulator/dist/ /emulator/render-bridge/dist/ /emulator/pod-launch/publish/ /emulator/pod-launch/bin/pkg/ /emulator/bld*.log # 4.10 source reconstruction build outputs (rebuild: bash restoration/source410/build410.sh all) /restoration/build410/ # firmware-decomp build/run artifacts # emu860c.pyd: rebuild via the gcc line in emu860c/emu860c.c's header # *.log/*.pkl/*.png: renderer run outputs + caches (regenerated by the scripts) /emulator/firmware-decomp/emu860c/*.pyd /emulator/firmware-decomp/emu860c/*.log /emulator/firmware-decomp/emu860c/*.pkl /emulator/firmware-decomp/emu860c/*.png /emulator/firmware-decomp/igc_stream.bin # editor / build junk /restoration/.obj.obj /.finf/ # game runtime state written by running the pod (logs, egg backups) /ALPHA_1/REL410/BT/LOG /ALPHA_1/REL410/BT/NN.LOG /ALPHA_1/REL410/BT/RUN.LOG /ALPHA_1/REL410/RP/NN.LOG /ALPHA_1/VWETEST/VGLTEST/REPORT/TEST.LOG /ALPHA_1/WEAPONLO.TXT /ALPHA_1/REL410/BT/TESTARN.EGG.pre_pilot