Un-ignored: this is the working copy the emulator actually boots (patched BTL4OPT.EXE v4 lineage + .orig/.nop14/.pre_idle/.pre_limit backups, TESTARN.EGG arena1 test egg, REL410 BT+RP trees, VGL_LABS pod boot bats, VWETEST factory test suites, SB16 Creative utilities). The pristine untouched image remains ALPHA_1.zip. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
29 lines
983 B
Plaintext
29 lines
983 B
Plaintext
rpcult:intA_tex
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0f000666 100 0.25 400.0
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0.0 0.0 0.0 0.3
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0.0 0.0 0.0 40.0 40.0 40.0
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6.0 0.5 3.6 0.7 -0.007 0.002
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0.0 -5.0 0.0 0.0 0.0 0.0
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0.00 0.000
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2.00 2.00 2.00 1.20 0.20 0.20 0.20 0.20
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2.00 2.00 2.00 1.00 0.20 0.20 0.10 0.10
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0.10 0.00 0.40 0.10 0.08 0.05 0.05 0.00
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0.15 0.05 0.45 -0.1 0.04 0.04 0.04 0.00
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1.0 1.0
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1.0 0.25
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format of psfx file is (NO BLANK LINES UNTIL END!)
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%s texture
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%d identifier %d maximum_issue %f release_period %f rate
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%f px %f py %f pz %f pv
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%f velx %f vely %f velz %f velxv %f velyv %f velzv
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%f rad %f radv %f exp %f expv %f dexp %f dexpv
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%f accelx %f accely %f accelz %f accelxv %f accelyv %f accelzv
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%f atten %f attenv
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%f sRi %f sGi %f sBi %f sAi %f sRiv %f sGiv %f sBiv %f sAiv
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%f sRo %f sGo %f sBo %f sAo %f sRov %f sGov %f sBov %f sAov
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%f eRi %f eGi %f eBi %f eAi %f eRiv %f eGiv %f eBiv %f eAiv
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%f eRo %f eGo %f eBo %f eAo %f eRov %f eGov %f eBov %f eAov
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%f color_warp %f alpha_warp
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%f duration %f durationv
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