Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

263 lines
7.2 KiB
C++

//===========================================================================//
// File: cammppr.hpp. //
// Project: MUNGA Brick: Camera Controls Mapper //
// Contents: Interface specification for camera mapper //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- -----------------------------------------------------------//
// 06/20/95 JM Initial Coding //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. All rights reserved //
// PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
//
// Munga
//
#include <munga.hpp>
#pragma hdrstop
#if !defined(CAMMPPR_HPP)
# include <cammppr.hpp>
#endif
//#############################################################################
// Shared Data Support
//
CameraControlsMapper::SharedData
CameraControlsMapper::DefaultData(
CameraControlsMapper::ClassDerivations,
CameraControlsMapper::MessageHandlers,
CameraControlsMapper::AttributeIndex,
CameraControlsMapper::StateCount
);
Derivation
CameraControlsMapper::ClassDerivations(
Subsystem::ClassDerivations,
"CameraControlsMapper"
);
//#############################################################################
// Messaging Support
//
const Receiver::HandlerEntry
CameraControlsMapper::MessageHandlerEntries[]=
{
MESSAGE_ENTRY(CameraControlsMapper, Keypress),
MESSAGE_ENTRY(CameraControlsMapper, DirectorMode),
MESSAGE_ENTRY(CameraControlsMapper, IncrementCamera),
MESSAGE_ENTRY(CameraControlsMapper, DecrementCamera),
MESSAGE_ENTRY(CameraControlsMapper, CreateCameraInstance),
MESSAGE_ENTRY(CameraControlsMapper, DeleteCameraInstance),
MESSAGE_ENTRY(CameraControlsMapper, OutputCameraInstances)
};
CameraControlsMapper::MessageHandlerSet
CameraControlsMapper::MessageHandlers(
ELEMENTS(CameraControlsMapper::MessageHandlerEntries),
CameraControlsMapper::MessageHandlerEntries,
Subsystem::MessageHandlers
);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
CameraControlsMapper::KeypressMessageHandler(
ReceiverDataMessageOf<ControlsKey> *message
)
{
Check(this);
Check(message);
switch (message->dataContents)
{
case 'd':
case 'D':
{
ReceiverDataMessageOf<ControlsButton>
button_message2(
CameraControlsMapper::DirectorModeMessageID,
sizeof(ReceiverDataMessageOf<ControlsButton>),
1
);
Dispatch(&button_message2);
break;
}
case 'o':
case 'O':
{
ReceiverDataMessageOf<ControlsButton>
button_message2(
CameraControlsMapper::OutputCameraInstancesMessageID,
sizeof(ReceiverDataMessageOf<ControlsButton>),
1
);
Dispatch(&button_message2);
break;
}
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
CameraControlsMapper::DirectorModeMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
)
{
if (message->dataContents > 0)
{
CameraShip *camera = GetEntity();
Check(camera);
if(camera->GetSimulationState() != CameraShip::ConfigureCamerasState)
{
camera->SetPerformance(&CameraShip::DriveCamera);
camera->SetSimulationState(CameraShip::ConfigureCamerasState);
CameraInstance *cam = camera->GetCurrentCamera();
Check(cam);
DEBUG_STREAM << cam->GetCameraName() << endl;
}
else
{
camera->SetPerformance(&CameraShip::FollowGoal);
camera->SetSimulationState(CameraShip::DefaultState);
camera->lastSwitch = Now();
}
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
CameraControlsMapper::IncrementCameraMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
)
{
if(message->dataContents > 0)
{
CameraShip *camera = GetEntity();
Check(camera);
camera->IncrementCameraInstance();
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
CameraControlsMapper::DecrementCameraMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
)
{
if (message->dataContents > 0)
{
CameraShip *camera = GetEntity();
Check(camera);
camera->DecrementCameraInstance();
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
CameraControlsMapper::CreateCameraInstanceMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
)
{
if (message->dataContents > 0)
{
CameraShip *camera = GetEntity();
Check(camera);
camera->CreateCameraInstance();
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
CameraControlsMapper::DeleteCameraInstanceMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
)
{
if (message->dataContents > 0)
{
CameraShip *camera = GetEntity();
Check(camera);
camera->DeleteCameraInstance();
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
CameraControlsMapper::OutputCameraInstancesMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
)
{
if (message->dataContents > 0)
{
CameraShip *camera = GetEntity();
Check(camera);
camera->OutputCameraList();
}
}
//#############################################################################
// Attribute Support
//
const CameraControlsMapper::IndexEntry
CameraControlsMapper::AttributePointers[]=
{
ATTRIBUTE_ENTRY(CameraControlsMapper, StickPosition, stickPosition),
ATTRIBUTE_ENTRY(CameraControlsMapper, ThrottlePosition, throttlePosition),
ATTRIBUTE_ENTRY(CameraControlsMapper, PedalsPosition, pedalsPosition),
ATTRIBUTE_ENTRY(CameraControlsMapper, ReverseThrust, reverseThrust),
ATTRIBUTE_ENTRY(CameraControlsMapper, DriveCamera, driveCamera),
ATTRIBUTE_ENTRY(CameraControlsMapper, SlideOrClamp, slideOrClamp)
};
CameraControlsMapper::AttributeIndexSet
CameraControlsMapper::AttributeIndex(
ELEMENTS(CameraControlsMapper::AttributePointers),
CameraControlsMapper::AttributePointers,
Subsystem::AttributeIndex
);
//#############################################################################
// Construction and Destruction
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
CameraControlsMapper::CameraControlsMapper(
CameraShip *owner,
int subsystem_ID,
SubsystemResource *subsystem_resource,
SharedData &shared_data
):
Subsystem(owner, subsystem_ID, subsystem_resource, shared_data)
{
stickPosition.x = 0.0f;
stickPosition.y = 0.0f;
throttlePosition = 0.0f;
pedalsPosition = 0.0f;
driveCamera = 0;
slideOrClamp = 0;
reverseThrust = 0;
Check_Fpu();
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
CameraControlsMapper::~CameraControlsMapper()
{
}
Logical
CameraControlsMapper::TestInstance() const
{
return IsDerivedFrom(ClassDerivations);
}