Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

183 lines
4.9 KiB
C++

//===========================================================================//
// File: mover.hh //
// Project: MUNGA Brick: Model Manager //
// Contents: Interface specification for moving entity class //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 01/21/95 JMA Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#if !defined(TERRAIN_HPP)
# define TERRAIN_HPP
# if !defined(ENTITY_HPP)
# include <entity.hpp>
# endif
class BoxedSolid;
//##########################################################################
//##################### Terrain::MakeMessage ##########################
//##########################################################################
class Terrain__MakeMessage:
public Entity::MakeMessage
{
public:
Scalar
localScale;
Terrain__MakeMessage(
Receiver::MessageID message_ID,
size_t length,
const EntityID &entity_ID,
Entity::ClassID class_ID,
ResourceDescription::ResourceID resource_ID,
LWord instance_flags,
const Origin &origin,
Scalar scale
):
Entity::MakeMessage(
message_ID,
length,
entity_ID,
class_ID,
EntityID::Null,
resource_ID,
instance_flags,
origin
),
localScale(scale)
{}
};
//##########################################################################
//########################### Terrain ################################
//##########################################################################
class Terrain:
public Entity
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static Derivation ClassDerivations;
static SharedData DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Message Support
//
typedef Terrain__MakeMessage MakeMessage;
#if 0
private:
static const HandlerEntry MessageHandlerEntries[];
protected:
static MessageHandlerSet MessageHandlers;
#endif
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Attribute Support
//
public:
enum {
LocalScaleAttributeID = Entity::NextAttributeID,
NextAttributeID
};
private:
static const IndexEntry AttributePointers[];
protected:
static AttributeIndexSet AttributeIndex;
//
// public attribute declarations go here
//
public:
Scalar localScale;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction and Destruction
//
public:
static Terrain*
Make(MakeMessage *creation_message);
//
// Warning... This function requires a properly set up strtok!!!!
//
static Logical
CreateMakeMessage(
MakeMessage *creation_message,
NotationFile *model_file,
const ResourceDirectories *directories
);
Terrain(
MakeMessage *creation_message,
SharedData &virtual_data = DefaultData
);
~Terrain();
Logical
TestInstance() const;
protected:
BoxedSolid *collisionVolumes;
};
//##########################################################################
//###################### UnscalableTerrain ###########################
//##########################################################################
class UnscalableTerrain:
public Entity
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static Derivation ClassDerivations;
static SharedData DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction and Destruction
//
public:
static UnscalableTerrain*
Make(MakeMessage *creation_message);
//
// Warning... This function requires a properly set up strtok!!!!
//
static Logical
CreateMakeMessage(
MakeMessage *creation_message,
NotationFile *model_file,
const ResourceDirectories *directories
);
UnscalableTerrain(
MakeMessage *creation_message,
SharedData &virtual_data = DefaultData
);
~UnscalableTerrain();
Logical
TestInstance() const;
protected:
BoxedSolid *collisionVolumes;
};
#endif