Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

522 lines
12 KiB
Plaintext

//===========================================================================//
// File: tree.tst //
// Project: MUNGA Brick: Connection Library //
// Contents: test routines for Table class //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 10/01/94 ECH Initial coding. //
// 11/02/94 JMA Made compatible with SGI CC, used Time class instead of //
// clock_t //
// 11/03/94 ECH Made compatible with BC4.0 //
// 11/08/94 JMA Made compatible with GNU C++ //
//---------------------------------------------------------------------------//
// Copyright (C) 1994, Virtual World Entertainment, Inc. All Rights reserved //
// PROPRIETARY AND CONFIDENTIAL //
//===========================================================================//
#include "time.hpp"
class TreeTestPlug:
public Plug
{
public:
int value;
TreeTestPlug(int value);
~TreeTestPlug();
};
class TreeTestNode:
public Node
{
public:
TreeOf<TreeTestPlug*, int> tree1;
TreeOf<TreeTestPlug*, int> tree2;
TreeTestNode();
~TreeTestNode();
void VerifyOrder();
void RunProfile();
void RunTest();
};
#define RandInt(x) (rand() % x + 1)
TreeTestPlug::TreeTestPlug(int value)
{
this->value = value;
}
TreeTestPlug::~TreeTestPlug()
{
this->value = -1;
}
TreeTestNode::TreeTestNode():
tree1(this, True), tree2(this, True)
{
}
TreeTestNode::~TreeTestNode()
{
}
//
//###########################################################################
// ProfileClass
//###########################################################################
//
void
Tree::ProfileClass()
{
TreeTestNode testNode;
Time startTicks = Now();
Test_Message("Tree::ProfileClass \n");
testNode.RunProfile();
Test_Message("Tree::ProfileClass elapsed = " << (Now() - startTicks) << endl);
}
//
//###########################################################################
// TestClass
//###########################################################################
//
void
Tree::TestClass()
{
DEBUG_STREAM << "Starting Tree test...\n";
TreeTestNode testNode;
testNode.RunTest();
}
//
//###########################################################################
// VerifyOrder
//###########################################################################
//
void
TreeTestNode::VerifyOrder()
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
TreeTestPlug *testPlug1, *testPlug2;
int i, size;
size = iterator1.GetSize();
for (i = 1; i < size; i++)
{
testPlug1 = iterator1.GetNth(i-1);
testPlug2 = iterator2.GetNth(i);
Check(testPlug1);
Check(testPlug2);
Verify(testPlug1->value < testPlug2->value);
}
}
//
//###########################################################################
// RunProfile
//###########################################################################
//
void
TreeTestNode::RunProfile()
{
TreeTestPlug *testPlug1, *testPlug2;
int values[TEST_CLASS];
int i, j;
Time startTicks;
/*
* Generate unique values, shuffle them
*/
for (i = 0; i < TEST_CLASS; i++) {
values[i] = i;
}
for (i = 0; i < TEST_CLASS; i++) {
int tmp;
j = i + RandInt(TEST_CLASS - i) - 1;
tmp = values[j];
values[j] = values[i];
values[i] = tmp;
}
//
//--------------------------------------------------------------------
// Run timing tests
//--------------------------------------------------------------------
//
/*
* Create plugs and add to both sockets
*/
startTicks = Now();
for (i = 0; i < TEST_CLASS; i++)
{
testPlug1 = new TreeTestPlug(values[i]);
Register_Object( testPlug1 );
tree1.AddValue(testPlug1, values[i]);
tree2.AddValue(testPlug1, values[i]);
}
Test_Message("TreeTestNode::RunTest Create = " << (Now() - startTicks) << endl);
/*
* Iterate over both sockets
*/
startTicks = Now();
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == TEST_CLASS );
Verify( iterator2.GetSize() == TEST_CLASS );
i = 0;
while ((testPlug1 = iterator1.ReadAndNext()) != NULL)
{
Check( testPlug1 );
Verify( testPlug1->value == i );
i++;
}
Verify( i == TEST_CLASS );
i = 0;
while ((testPlug1 = iterator2.ReadAndNext()) != NULL)
{
Check( testPlug1 );
Verify( testPlug1->value == i );
i++;
}
Verify( i == TEST_CLASS );
}
Test_Message("TreeTestNode::RunTest Iterate = " << (Now() - startTicks) << endl);
/*
* Find
*/
startTicks = Now();
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
for (i = 0; i < TEST_CLASS; i++)
{
testPlug1 = iterator1.Find(i);
testPlug2 = iterator2.Find(i);
Check( testPlug1 );
Check( testPlug2 );
Verify( testPlug1->value == i );
Verify( testPlug2->value == i );
Verify( testPlug1 == testPlug2 );
}
}
Test_Message("TreeTestNode::RunTest Find = " << (Now() - startTicks) << endl);
/*
* Destroy from tree1, verify with tree2
*/
startTicks = Now();
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == TEST_CLASS );
Verify( iterator2.GetSize() == TEST_CLASS );
i = 0;
while ((testPlug1 = iterator1.ReadAndNext()) != NULL)
{
Check( testPlug1 );
Verify( testPlug1->value == i );
i++;
Unregister_Object(testPlug1);
delete(testPlug1);
}
Verify( i == TEST_CLASS );
Verify( iterator1.GetSize() == 0 );
Verify( iterator2.GetSize() == 0 );
}
Test_Message("TreeTestNode::RunTest Destroy = " << (Now() - startTicks) << endl);
}
//
//###########################################################################
// RunTest
//###########################################################################
//
void
TreeTestNode::RunTest()
{
TreeTestPlug *testPlug1, *testPlug2;
int values[TEST_CLASS];
int i, j;
// Time startTicks;
/*
* Generate unique values, shuffle them
*/
for (i = 0; i < TEST_CLASS; i++) {
values[i] = i;
}
for (i = 0; i < TEST_CLASS; i++) {
int tmp;
j = i + RandInt(TEST_CLASS - i) - 1;
tmp = values[j];
values[j] = values[i];
values[i] = tmp;
}
//
//--------------------------------------------------------------------
// Stress tests
//--------------------------------------------------------------------
//
/*
* Create plugs and add to both sockets
*/
for (i = 0; i < TEST_CLASS; i++)
{
testPlug1 = new TreeTestPlug(values[i]);
Register_Object(testPlug1);
tree1.AddValue(testPlug1, values[i]);
tree2.AddValue(testPlug1, values[i]);
}
VerifyOrder();
/*
* Find
*/
{
for (i = 0; i < TEST_CLASS; i++)
{
testPlug1 = tree1.Find(i);
testPlug2 = tree2.Find(i);
Check( testPlug1 );
Check( testPlug2 );
Verify( testPlug1->value == i );
Verify( testPlug2->value == i );
Verify( testPlug1 == testPlug2 );
}
}
/*
* Test first and last
*/
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == TEST_CLASS );
Verify( iterator2.GetSize() == TEST_CLASS );
iterator1.First();
iterator2.First();
testPlug1 = iterator1.GetCurrent();
testPlug2 = iterator2.GetCurrent();
Check( testPlug1 );
Check( testPlug2 );
Verify( testPlug1 == testPlug2 );
Verify( testPlug1 == iterator1.GetNth(0) );
Verify( testPlug1 == iterator2.GetNth(0) );
}
/*
* Test next and prev
*/
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == TEST_CLASS );
Verify( iterator2.GetSize() == TEST_CLASS );
i = 0;
while ((testPlug1 = iterator1.GetCurrent()) != NULL)
{
testPlug2 = iterator2.GetCurrent();
Check( testPlug1 );
Check( testPlug2 );
Verify( testPlug1 == testPlug2 );
Verify( testPlug1->value == i );
Verify( testPlug2->value == i );
iterator1.Next();
iterator2.Next();
i++;
}
Verify( i == TEST_CLASS );
}
/*
* Test read next and read prev
*/
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == TEST_CLASS );
Verify( iterator2.GetSize() == TEST_CLASS );
i = 0;
while ((testPlug1 = iterator1.ReadAndNext()) != NULL)
{
testPlug2 = iterator2.ReadAndNext();
Check( testPlug1 );
Check( testPlug2 );
Verify( testPlug1 == testPlug2 );
Verify( testPlug1->value == i );
Verify( testPlug2->value == i );
i++;
}
Verify( i == TEST_CLASS );
}
/*
* Test nth
*/
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == TEST_CLASS );
Verify( iterator2.GetSize() == TEST_CLASS );
for (i = 0; i < TEST_CLASS; i++)
{
testPlug1 = iterator1.GetNth((int)i);
testPlug2 = iterator2.GetNth((int)i);
Check( testPlug1 );
Check( testPlug2 );
Verify( testPlug1 == testPlug2 );
Verify( testPlug1->value == i );
Verify( testPlug2->value == i );
}
}
/*
* Test Remove
*/
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == TEST_CLASS );
Verify( iterator2.GetSize() == TEST_CLASS );
i = 0;
while ((testPlug1 = iterator1.GetCurrent()) != NULL)
{
Check( testPlug1 );
Verify( testPlug1->value == i );
iterator1.Remove();
testPlug2 = iterator2.GetNth(0);
Check( testPlug2 );
Verify( testPlug2->value == i );
Verify( testPlug1 == testPlug2 );
Unregister_Object(testPlug2);
delete testPlug2;
i++;
VerifyOrder();
}
Verify( i == TEST_CLASS );
Verify( iterator1.GetSize() == 0 );
Verify( iterator2.GetSize() == 0 );
}
/*
* Test random deletion
*/
/*
* Add plugs to both sockets
*/
{
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == 0 );
Verify( iterator2.GetSize() == 0 );
for (i = 0; i < TEST_CLASS; i++)
{
testPlug1 = new TreeTestPlug(values[i]);
Register_Object( testPlug1 );
tree1.AddValue(testPlug1, values[i]);
tree2.AddValue(testPlug1, values[i]);
VerifyOrder();
}
VerifyOrder();
}
/*
* Perform random deletion
*/
{
int size, index;
TreeIteratorOf<TreeTestPlug*, int> iterator1(tree1);
TreeIteratorOf<TreeTestPlug*, int> iterator2(tree2);
Verify( iterator1.GetSize() == TEST_CLASS );
Verify( iterator2.GetSize() == TEST_CLASS );
i = 0;
while((size = iterator1.GetSize()) != 0)
{
index = RandInt(size) - 1;
testPlug1 = iterator1.GetNth(index);
Check( testPlug1 );
iterator1.Remove();
testPlug2 = iterator2.GetNth(index);
Check( testPlug2 );
Verify( testPlug1 == testPlug2 );
Unregister_Object( testPlug2 );
delete(testPlug2);
i++;
VerifyOrder();
}
Verify( i == TEST_CLASS );
Verify( iterator1.GetSize() == 0 );
Verify( iterator2.GetSize() == 0 );
}
}