Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
195 lines
5.5 KiB
C++
195 lines
5.5 KiB
C++
//===========================================================================//
|
|
// File: icom.hpp //
|
|
// Project: MUNGA Brick: Controls //
|
|
// Contents: Interface specification for intercom class //
|
|
//---------------------------------------------------------------------------//
|
|
// Date Who Modification //
|
|
// -------- --- ---------------------------------------------------------- //
|
|
// 08/14/95 CPB Initial coding. //
|
|
//---------------------------------------------------------------------------//
|
|
// Copyright (C) 1995, Virtual World Entertainment, Inc. //
|
|
// All Rights reserved worldwide //
|
|
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
|
|
//===========================================================================//
|
|
|
|
#if !defined(L4ICOM_HPP)
|
|
# define L4ICOM_HPP
|
|
|
|
# if !defined(ICOM_HPP)
|
|
# include <icom.hpp>
|
|
# endif
|
|
|
|
# if !defined(L4CTRL_HPP)
|
|
# include <l4ctrl.hpp>
|
|
# endif
|
|
|
|
# if !defined(TIME_HPP)
|
|
# include <time.hpp>
|
|
# endif
|
|
|
|
//##########################################################################
|
|
//############################ L4Icom ################################
|
|
//##########################################################################
|
|
class L4Icom:
|
|
public Icom
|
|
{
|
|
friend class L4IcomManager;
|
|
|
|
public:
|
|
L4Icom(HostID host_id, int channel_offset);
|
|
~L4Icom(); // base destructor is virtual
|
|
Logical
|
|
TestInstance() const;
|
|
|
|
//--------------------------------------------------
|
|
// Channel offset accessor
|
|
//--------------------------------------------------
|
|
int
|
|
GetChannelOffset()
|
|
{
|
|
Check(this);
|
|
return channelOffset;
|
|
}
|
|
//--------------------------------------------------
|
|
// public data
|
|
//--------------------------------------------------
|
|
ControlsButton
|
|
pttButton;
|
|
|
|
enum
|
|
{
|
|
numberOfChannels=7
|
|
};
|
|
|
|
protected:
|
|
//--------------------------------------------------
|
|
// These methods are used to locally set the value
|
|
// for the channel, PTT, and PA status.
|
|
//
|
|
// The difference between these methods and the
|
|
// public methods defined in the base class is that
|
|
// these methods are called by both the base class
|
|
// public routines and the event receiver to actually
|
|
// set the values involved. Making them virtual
|
|
// allows derived classes to be notified of changes
|
|
// (but also requires that all derived classes
|
|
// explicitly call the overridden methods!)
|
|
//--------------------------------------------------
|
|
void
|
|
SetChannelValue(int new_channel); // base method is virtual
|
|
void
|
|
SetPTTStatusValue(Logical new_ptt); // base method is virtual
|
|
void
|
|
SetPACaptiveValue(Logical new_pa); // base method is virtual
|
|
//--------------------------------------------------
|
|
// Recalibrate hardware
|
|
//--------------------------------------------------
|
|
void
|
|
Recalibrate();
|
|
//--------------------------------------------------
|
|
// Hardware control method
|
|
//--------------------------------------------------
|
|
void
|
|
Update(Scalar delta_t);
|
|
|
|
private:
|
|
Logical
|
|
WaitedLongEnough(Scalar how_long);
|
|
void
|
|
IncrementChannel();
|
|
void
|
|
DecrementChannel();
|
|
void
|
|
ChannelStatusUpdate();
|
|
void
|
|
ChannelSelectState(Logical state);
|
|
//--------------------------------------------------
|
|
// Protected data
|
|
//--------------------------------------------------
|
|
protected:
|
|
LBE4ControlsManager
|
|
*controlsManager;
|
|
|
|
ControlsButton
|
|
homeSensor,
|
|
channelButton;
|
|
Scalar
|
|
timeAccumulator;
|
|
int
|
|
hardwareChannel,
|
|
previousChannel,
|
|
channelOffset,
|
|
seekCount;
|
|
int
|
|
previousPTTStatus;
|
|
Logical
|
|
channelSelectEnabled,
|
|
seekRequired;
|
|
enum
|
|
{
|
|
disabled = -2,
|
|
failed = -1,
|
|
seek40,
|
|
offChannel,
|
|
reachedChannel,
|
|
onChannel,
|
|
}
|
|
state;
|
|
};
|
|
|
|
//##########################################################################
|
|
//######################## L4IcomManager #############################
|
|
//##########################################################################
|
|
class L4IcomManager:
|
|
public IcomManager
|
|
{
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Shared data Support
|
|
//
|
|
public:
|
|
static Derivation ClassDerivations;
|
|
static SharedData DefaultData;
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Construction and Destruction
|
|
//
|
|
public:
|
|
L4IcomManager(
|
|
SharedData &shared_data=DefaultData
|
|
);
|
|
~L4IcomManager(); // base destructor is virtual
|
|
|
|
Logical
|
|
TestInstance() const;
|
|
|
|
L4Icom *
|
|
MakeIcom(HostID host_id, int unit_number=0);
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// LoadMission, Shutdown methods
|
|
// ...these are declared virtual in ICOM.HPP and must chain back to
|
|
// the previous methods.
|
|
//
|
|
public:
|
|
void
|
|
LoadMission(Mission *mission);
|
|
void
|
|
Shutdown();
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Periodic update function
|
|
//
|
|
void
|
|
Execute();
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// protected data
|
|
//
|
|
protected:
|
|
Time
|
|
previousUpdateTime;
|
|
|
|
SlotOf<L4Icom*>
|
|
localIcom;
|
|
};
|
|
|
|
#endif
|