Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

47 lines
1.7 KiB
C++

//===========================================================================//
// File: rpl4arnd.cc //
// Project: MUNGA Brick: Audio Renderer Manager //
// Contents: //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 01/30/95 ECH Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1994, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#include <rpl4.hpp>
#pragma hdrstop
#if !defined(RPL4ARND_HPP)
# include <rpl4arnd.hpp>
#endif
//
//#############################################################################
// RPL4AudioRenderer
//#############################################################################
//
RPL4AudioRenderer::RPL4AudioRenderer(
RendererRate render_rate,
Logical mission_review_mode
):
L4AudioRenderer(
render_rate,
mission_review_mode
)
{
}
//
//#############################################################################
// ~RPL4AudioRenderer
//#############################################################################
//
RPL4AudioRenderer::~RPL4AudioRenderer()
{
}