Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
15 lines
397 B
Plaintext
15 lines
397 B
Plaintext
#
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###################################################################
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# ER Medium Laser External Audio Script
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###################################################################
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#
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[macro]
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LaserSustainResource=LaserCSustainExt01
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LaserSustainVolume=LaserExternalSustainVolume
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LaserPitchOffset=0
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LaserSustainComponent=ERMLaserExternalSustainComponent
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[include]
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file=audio\lsrcmpe.scp
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