Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
86 lines
1.1 KiB
Plaintext
86 lines
1.1 KiB
Plaintext
#
|
|
# Internal Audio Script
|
|
#
|
|
[include]
|
|
file=audio\macros.scp
|
|
file=audio\mchint.scp
|
|
|
|
#
|
|
# PPC_1 component
|
|
#
|
|
[include]
|
|
file=audio\ppccmp.scp
|
|
|
|
# PPC_1 watcher
|
|
[macro]
|
|
MechSubsystem=PPC_1
|
|
[include]
|
|
file=audio\ppctrg.scp
|
|
|
|
# PPC_2 watcher
|
|
[macro]
|
|
MechSubsystem=PPC_2
|
|
[include]
|
|
file=audio\ppctrg.scp
|
|
|
|
# PPC_3 watcher
|
|
[macro]
|
|
MechSubsystem=PPC_3
|
|
[include]
|
|
file=audio\ppctrg.scp
|
|
|
|
#
|
|
# AmmoBinAFC25 component
|
|
#
|
|
[include]
|
|
file=audio\abncmp.scp
|
|
|
|
# AmmoBinAFC25 watcher
|
|
[macro]
|
|
MechSubsystem=AmmoBinAFC25
|
|
[include]
|
|
file=audio\abntrg.scp
|
|
|
|
#
|
|
# AFC25 component
|
|
#
|
|
[include]
|
|
file=audio\saccmp.scp
|
|
|
|
# AFC25 watcher
|
|
[macro]
|
|
MechSubsystem=AFC25
|
|
[include]
|
|
file=audio\sactrg.scp
|
|
|
|
#
|
|
# ERSLaser component
|
|
#
|
|
[include]
|
|
file=audio\erscmp.scp
|
|
|
|
# ERSLaser watcher
|
|
[macro]
|
|
MechSubsystem=ERSLaser
|
|
[include]
|
|
file=audio\erstrg.scp
|
|
|
|
# AmmoBinLRM5 watcher
|
|
[macro]
|
|
MechSubsystem=AmmoBinLRM5
|
|
[include]
|
|
file=audio\abntrg.scp
|
|
|
|
#
|
|
# LRM5 component
|
|
#
|
|
[include]
|
|
file=audio\lrmcmp.scp
|
|
|
|
# LRM5 watcher
|
|
[macro]
|
|
MechSubsystem=LRM5
|
|
[include]
|
|
file=audio\lrmtrg.scp
|
|
|