Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

34 lines
896 B
Plaintext

#
###################################################################
# SRM Audio Script
###################################################################
#
[macro]
MissileFireResource=MissileLaunch01
MissileFirePitchOffset=100
MissileFireComponent=SRMFireComponent
#
MissileLoadingResource=MissileLoading01
MissileLoadingComponent=SRMLoadingComponent
#
MissileLoadedResource=MissileLoaded01
MissileLoadedComponent=SRMLoadedComponent
MissileLoadedSequence=SRMLoadedSequence
#
MissileTriggerDuringLoadResource=TriggerDuringLoad01
MissileTriggerDuringLoadComponent=SRMTriggerDuringLoadComponent
#
MissileMisfireResource=MissileMisfire01
MissileMisfireComponent=SRMMisfireComponent
MissileMisfireSequence=SRMMisfireSequence
#
MissileJamResource=MissileJam01
MissileJamComponent=SRMJamComponent
MissileJamSequence=SRMJamSequence
[include]
file=audio\mslcmp.scp