Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
50 lines
967 B
Plaintext
50 lines
967 B
Plaintext
[object]
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gatfile=gauge.gat
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[lods]
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level0=10000
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[vertices]
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v0=-20.0781, 0, -7.04688
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v1=-2.92188, 0, -7.04688
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v2=-2.92188, 0, 11.0469
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v3=-20.0781, 0, 11.0469
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v4=2.92188, 0, -7.04688
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v5=20.0781, 0, -7.04688
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v6=20.0781, 0, 11.0469
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v7=2.92188, 0, 11.0469
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v8=-9.07812, 0, -3.04688
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v9=9.07812, 0, -3.04688
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v10=9.07812, 0, 15.0469
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v11=-9.07812, 0, 15.0469
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v12=20, 0, -10
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v13=22, 0, -10
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v14=22, 0, -3
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v15=20, 0, -3
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v16=2.54688, 0, -10
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v17=4.54688, 0, -10
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v18=4.54688, 0, -3
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v19=2.54688, 0, -3
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v20=-21.9219, 0, -10
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v21=-19.9219, 0, -10
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v22=-19.9219, 0, -3
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v23=-21.9219, 0, -3
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v24=-4.46094, 0, -10
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v25=-2.46094, 0, -10
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v26=-2.46094, 0, -3
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v27=-4.46094, 0, -3
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[level0]
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linelist=a_bunker v0 v1 v2 v3 v0
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linelist=a_bunker v4 v5 v6 v7 v4
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linelist=a_bunker v8 v9 v10 v11 v8
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linelist=a_bunker v12 v13 v14 v15 v12
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linelist=a_bunker v16 v17 v18 v19 v16
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linelist=a_bunker v20 v21 v22 v23 v20
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linelist=a_bunker v24 v25 v26 v27 v24 |