Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

137 lines
2.8 KiB
AMPL

[video]
skeleton=blh.skl
skeletona=blx.skl
destroyed=blhd.skl
//destroyeda=blxd.skl
dzm=blhskin.dzm
dzma=blxskin.dzm
[audio]
internal=blkint.scp
external=blkext.scp
[collision]
name=blh_cv.sld
[gauge]
image=blh_ga.gim
[gaugeMissionReview]
pixelmap=blh_mr.pcc
[gamedata]
class=MechClassID
MoverMass=60000.0
MomentOfInertia=1.75 3.125 1.75
PositiveLinearDragCoefficients=0.14 0.4 0.07
NegativeLinearDragCoefficients=0.14 0.2 0.08
AngularDragCoefficients=0.3 0.5 0.3
FrictionCoefficient=0.1
ElasticityCoefficient=0.2
MinimumBounceSpeed=0.2
AnimationPrefix=blh
Subsystems=blkhawk.sub
DamageZones=blkhawk.dmg
DamageLookupTable=blhdmg.tbl
RelativeMechValue=1.0
LookLeftAngle=60
LookRightAngle=-60
LookBackAngle=0
LookFrontAngle=-10
WalkingTurnRate=75
RunningTurnRate=50
DeathEffect=blhdead
CameraOffset=0.0 5.0 1.0
DeathSplashDamage=5
DeathSplashRadius=50
TimeDelay=0.3
MaxAcceleration=30
MaxUnstableAcceleration=45.0
UnstableAccelerationEffect=0.5
UnstableGunTheEngineEffect=0.8
UnstableSuperStopEffect=0.25
UnstableHighVelocityEffect=0.25
UnstableStopedTurnEffect=1.0
SuperStopAcceleration=10.0
ThrottleAdjustment=1.0
UpdateTurnDegreeDiffrence=3
UpdateTurnVelocityDiffrence=0.045
UpdatePositionDiffrence=0.3
ShadowJointName=jointshadow
[ControlMappings]
Thrustmaster=blhthr.ctl
L4=blhl4.ctl
[animations]
animationtransition=blhswr.ani
animation=blhwwl.ani
animation=blhwwr.ani
animation=blhwsr.ani
animation=blhwsl.ani
animationtransition=blhwrl.ani
animationtransition=blhwrr.ani
animation=blhrrl.ani
animation=blhrrr.ani
animation=blhrwl.ani
animation=blhrwr.ani
animation=blhbmp.ani
animationtransition=blhswri.ani
animation=blhwwli.ani
animation=blhwwri.ani
animation=blhwsri.ani
animation=blhwsli.ani
animationtransition=blhwrli.ani
animationtransition=blhwrri.ani
animation=blhrrli.ani
animation=blhrrri.ani
animation=blhrwli.ani
animation=blhrwri.ani
animation=blhbmpi.ani
animation=blhbbl.ani
animation=blhbbr.ani
animation=blhbsl.ani
animation=blhbsr.ani
animationtransition=blhsbl.ani
animationtransition=blhsbr.ani
animation=blhbbli.ani
animation=blhbbri.ani
animation=blhbsli.ani
animation=blhbsri.ani
animationtransition=blhsbli.ani
animationtransition=blhsbri.ani
animation=blhggl.ani
animation=blhggr.ani
animation=blhgsl.ani
animation=blhgsr.ani
animationtransition=blhwgl.ani
animationtransition=blhwgr.ani
animation=blhggli.ani
animation=blhggri.ani
animation=blhgsli.ani
animation=blhgsri.ani
animationtransition=blhwgli.ani
animationtransition=blhwgri.ani
animation=blhsqu.ani
animation=blhsqd.ani
animation=blhsqui.ani
animation=blhsqdi.ani
animation=blhtrn.ani
animation=blhtrni.ani
//animation=blhff.ani
//animation=blhfb.ani
//animation=blhfl.ani
//animation=blhfr.ani