Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
115 lines
2.0 KiB
Plaintext
115 lines
2.0 KiB
Plaintext
// Holds Damage Zone Information--
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[dz_btorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_dtorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_ftorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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CriticalSubsystem=AmmoBin 10
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VitalDamageZone=True
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[dz_ltorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_reardtorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_rearltorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_rearrtorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_rearutorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_rtorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_searchlight]
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WeaponDamagePoints=50
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VitalDamageZone=False
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[dz_utorso]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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[dz_rarm]
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WeaponDamagePoints=50
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CriticalSubsystem=AmmoBin 10
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VitalDamageZone=False
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[dz_rgun]
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WeaponDamagePoints=50
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CriticalSubsystem=AmmoBin 5
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VitalDamageZone=False
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[dz_larm]
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WeaponDamagePoints=50
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CriticalSubsystem=PowerBar 10
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VitalDamageZone=False
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[dz_lgun]
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WeaponDamagePoints=50
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CriticalSubsystem=PowerBar 5
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VitalDamageZone=False
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[dz_missle]
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WeaponDamagePoints=50
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VitalDamageZone=False
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[dz_luleg]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=False
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[dz_ldleg]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=False
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[dz_lfoot]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=False
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[dz_ruleg]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=False
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[dz_rdleg]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=False
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[dz_rfoot]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=False
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[dz_hip]
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WeaponDamagePoints=50
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CriticalSubsystem=Power 5
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VitalDamageZone=True
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