Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

47 lines
596 B
Plaintext

;
; vehicle.tbl - BattleTech
;
[vehicle]
blkhawk=blh
firstrtr=fir
blkjack=jak
loki=lok
madcat=mad
owens=own
raptor=rap
strider=sti
thor=thr
vulture=vul
[color] // mech camo colors
Black=blk
Brown=brn
Crimson=red
Green=grn
Grey=gry
Tan=tan
White=wht
[badge] // emblem patterns (insignia)
Davion=lgo2
Kurita=lgo1
Liao=lgo3
Marik=lgo5
None=lgo0
Steiner=lgo4
VGL=lgo6
[patch] // emblem colors
Black=blk
Blue=blu
Green=grn
Grey=gry
Red=red
Violet=vlt
White=wht
Yellow=yel
[substitute]
skin:lgo=<<<emblem%serno%:%badge%_%patch%>
skin:=_%color%%serno%: