Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
72 lines
871 B
Scheme
72 lines
871 B
Scheme
[LAB_ONLY] // this file has not been approved for release
|
|
|
|
[volume 0]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-29
|
|
extmaxX=17
|
|
extminY=0
|
|
extmaxY=7
|
|
extminZ=-17
|
|
extmaxZ=11
|
|
|
|
slcminX=-29
|
|
slcmaxX=17
|
|
slcminY=0
|
|
slcmaxY=7
|
|
slcminZ=-17
|
|
slcmaxZ=11
|
|
|
|
|
|
[volume 1]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=1
|
|
extmaxX=29
|
|
extminY=0
|
|
extmaxY=4
|
|
extminZ=-23
|
|
extmaxZ=23
|
|
|
|
slcminX=1
|
|
slcmaxX=29
|
|
slcminY=0
|
|
slcmaxY=4
|
|
slcminZ=-23
|
|
slcmaxZ=23
|
|
|
|
|
|
[volume 2]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=10
|
|
extmaxX=20
|
|
extminY=4
|
|
extmaxY=18
|
|
extminZ=5
|
|
extmaxZ=15
|
|
|
|
slcminX=10
|
|
slcmaxX=20
|
|
slcminY=4
|
|
slcmaxY=18
|
|
slcminZ=5
|
|
slcmaxZ=15
|
|
|
|
|
|
[COLLISION]
|
|
name=bld03_cv.sld
|
|
count=3
|
|
extentcount=0
|
|
evilextentcount=0
|
|
|