Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
63 lines
892 B
Plaintext
63 lines
892 B
Plaintext
;
|
|
; gauge.gat - gauge attribute file
|
|
;
|
|
[colors]
|
|
; special meaning colors
|
|
default=0
|
|
colorteam1=1
|
|
colorteam2=2
|
|
colorteam3=3
|
|
colorteam4=4
|
|
colorteam5=5
|
|
colorteam6=6
|
|
colorteam7=7
|
|
colorteam8=8
|
|
|
|
; pallet index colors
|
|
blue=58
|
|
red=57
|
|
yellow=56
|
|
gray=55
|
|
lightgray=51
|
|
darkgray=60
|
|
white=54
|
|
cyan=50
|
|
brightred=49
|
|
green=41
|
|
|
|
; additional colors based on pallet indexes
|
|
;canaledge=31
|
|
canaledge=51
|
|
redpipe=30
|
|
;concrete=29
|
|
concrete=51
|
|
machine=28
|
|
;tunnel=27
|
|
tunnel=51
|
|
door=26
|
|
drop=25
|
|
warning=24
|
|
mine=23
|
|
police=22
|
|
|
|
[attributes]
|
|
unscaled = 1 ; shape will not be scaled: 1 meter = 1 pixel
|
|
|
|
[groups]
|
|
a_body=red
|
|
a_wings=yellow
|
|
a_cab=white
|
|
a_rock=canaledge
|
|
a_pipe=redpipe
|
|
a_concrete=concrete
|
|
a_machine=machine
|
|
a_tunnel=tunnel
|
|
a_redrock=canaledge
|
|
a_door=door
|
|
a_drop=drop
|
|
a_warning=warning
|
|
a_mine=mine
|
|
a_demo=yellow
|
|
a_police=police
|
|
a_vtv=default
|
|
a_sting=green |