Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

29 lines
758 B
Plaintext

#----------------------------------------------------------------------------
[EnvironmentZone]
#
# ExtentBox
# minX, minY, minZ, maxX, maxY, maxZ,
extent_box=-1000000,-1000000,-1000000,1000000,1000000,1000000
#
# Environment
# gravity, air_density, audio_reverb, audio_reflectivity, audio_absorption,
# wind_velocity_x, wind_velocity_y, wind_velocity_z, ambient_temp
environment=6.5,1.0,0.0,0.0,0.0,0.0,0.0,0.0,300.0
#----------------------------------------------------------------------------
[InterestZone]
#
# ExtentBox
# minX, minY, minZ, maxX, maxY, maxZ,
extent_box=-1000000,-1000000,-1000000,1000000,1000000,1000000
#
# InterestZoneID
# id
interest_zone_ID=1
#
# MapResourceName
# name
map_resource_name=unused