Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
57 lines
688 B
Plaintext
57 lines
688 B
Plaintext
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; vehicle.tbl - Red Planet
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[vehicle]
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lepton=lu
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dragon=po
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puck=du
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speck=su
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bug=su
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flea=sa
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chigger=sa
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skeeter=sa
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roach=sa
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barge=mu
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mule=mu
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burro=mu
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broccoli=mu
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vole=ma
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grunt=ma
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bttlbrg=ma
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gator=ma
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bull=bu
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tarntula=bu
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ripper=ba
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spitter=ba
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mantis=ba
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roadblk=ba
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[color]
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Aqua=_aqu_
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Black=_blk_
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Blue=_blu_
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Green=_grn_
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Pink=_pnk_
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Purple=_pur_
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Red=_red_
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White=_wht_
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Yellow=_yel_
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[badge]
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Celtic=celt bs
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Desert=dsrt ct
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Flames=flms bs
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Giraffe=girf bs
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Hawaii=hwii ct
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Korean=kron ct
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Lightning=ltng bs
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None=none an
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Razzle Dazzle=razz ct
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Rising Sun=rsun bs
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Tiger Stripe=tgrs ct
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[substitute]
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vtvcolor=vtv%color%
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vrsun=v%badge%
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vtgrs=v%badge%
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