Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

72 lines
900 B
Scheme

[LAB_ONLY]
[volume 0]
TypeNumber=9
TypeName=InvertedRampFacingNegativeXType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminZ=20
extmaxZ=44.5
extminY=-50
extmaxY=-1
extminX=-50
extmaxX=50
slcminZ=20
slcmaxZ=44.5
slcminY=-50
slcmaxY=-1
slcminX=-50
slcmaxX=50
[volume 1]
TypeNumber=11
TypeName=InvertedRampFacingPositiveXType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminZ=-44.5
extmaxZ=-20
extminY=-50
extmaxY=-1
extminX=-50
extmaxX=50
slcminZ=-44.5
slcmaxZ=-20
slcminY=-50
slcmaxY=-1
slcminX=-50
slcmaxX=50
[volume 2]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-55
extmaxX=55
extminY=-2
extmaxY=10
extminZ=-55
extmaxZ=55
slcminX=-55
slcmaxX=55
slcminY=-2
slcmaxY=10
slcminZ=-55
slcmaxZ=55
[COLLISION]
name=cn7u_cv.sld
count=3
extentcount=0
evilextentcount=0