Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

72 lines
838 B
Scheme

[LAB_ONLY]
[volume 0]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-87
extmaxX=11
extminY=14
extmaxY=30
extminZ=-34
extmaxZ=34
slcminX=-87
slcmaxX=11
slcminY=14
slcmaxY=30
slcminZ=-34
slcmaxZ=34
[volume 1]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-87
extmaxX=7
extminY=30
extmaxY=34
extminZ=-30
extmaxZ=30
slcminX=-87
slcmaxX=7
slcminY=30
slcmaxY=34
slcminZ=-30
slcmaxZ=30
[volume 2]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-87
extmaxX=7
extminY=10
extmaxY=14
extminZ=-30
extmaxZ=30
slcminX=-87
slcmaxX=7
slcminY=10
slcmaxY=14
slcminZ=-30
slcmaxZ=30
[COLLISION]
name=cq2_cv.sld
count=3
extentcount=0
evilextentcount=0