Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

93 lines
1.1 KiB
Scheme

[LAB_ONLY]
[volume 0]
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slcmaxY=6.25
slcminZ=-50
slcmaxZ=50
[volume 1]
TypeNumber=0
TypeName=BlockType
MaterialNumber=5
MaterialName=RockMaterial
extminX=-10
extmaxX=-9.5
extminY=-10
extmaxY=6.25
extminZ=-50
extmaxZ=50
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slcminY=-10
slcmaxY=6.25
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[volume 2]
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MaterialNumber=5
MaterialName=RockMaterial
extminX=-9.5
extmaxX=9.5
extminY=-10
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slcminX=-9.5
slcmaxX=9.5
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slcmaxY=0
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[volume 3]
TypeNumber=8
TypeName=InvertedRampFacingNegativeZType
MaterialNumber=5
MaterialName=RockMaterial
extminX=-9.5
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extminY=-3.75
extmaxY=6.25
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slcminX=-9.5
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slcminY=-3.75
slcmaxY=6.25
slcminZ=-50
slcmaxZ=50
[COLLISION]
name=md4_cv.sld
count=4
extentcount=0
evilextentcount=0