Files
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

29 lines
978 B
Plaintext

test:texture1
0f000666 50 1000.0 20.0
0.0 0.0 0.0 0.3
15.0 0.0 0.0 1.0 1.0 1.0
6.0 0.5 3.6 0.7 -0.007 0.002
0.0 -5.0 0.0 0.0 0.0 0.0
0.00 0.000
2.00 2.00 2.00 1.20 0.20 0.20 0.20 0.20
2.00 2.00 2.00 1.00 0.20 0.20 0.10 0.10
0.10 0.00 0.40 0.10 0.08 0.05 0.05 0.00
0.15 0.05 0.45 -0.1 0.04 0.04 0.04 0.00
1.0 1.0
2.4 0.5
format of psfx file is (NO BLANK LINES UNTIL END!)
%s texture
%d identifier %d maximum_issue %f release_period %f rate
%f px %f py %f pz %f pv
%f velx %f vely %f velz %f velxv %f velyv %f velzv
%f rad %f radv %f exp %f expv %f dexp %f dexpv
%f accelx %f accely %f accelz %f accelxv %f accelyv %f accelzv
%f atten %f attenv
%f sRi %f sGi %f sBi %f sAi %f sRiv %f sGiv %f sBiv %f sAiv
%f sRo %f sGo %f sBo %f sAo %f sRov %f sGov %f sBov %f sAov
%f eRi %f eGi %f eBi %f eAi %f eRiv %f eGiv %f eBiv %f eAiv
%f eRo %f eGo %f eBo %f eAo %f eRov %f eGov %f eBov %f eAov
%f color_warp %f alpha_warp
%f duration %f durationv