Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
38 lines
823 B
Plaintext
38 lines
823 B
Plaintext
[GaussRifle]
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Type=GaussRifleClassID
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ArmorValue=10.0
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StartingTemperature=177.0
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DegradationTemperature=400.0
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FailureTemperature=500.0
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ThermalConductance=91000
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ThermalMass=120000
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HeatSink=None
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AmmoBin=None
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VoltageSource=None
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TracerInterval=1
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ExplosionModelFile=explode
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RechargeRate=10.0
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DamageAmount=15.0
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DamageType=BallisticDamage
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WeaponDamagePoints=3.0
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WeaponRange=900
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HeatCostToFire=300.0
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VitalSubsystem=False
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ThermalResistivityCoefficient=0.0004
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HeatCostToFire=4.0
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DischargeTime=0.2
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GraphicLength=2000.0
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AuxScreenNumber=0
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AuxScreenLabel=gauge\qgauss.pcc
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EngScreenLabel=gauge\egauss.pcc
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MinTimeOfFlight=0.5
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SeekVoltage=0.95
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SeekVoltage=0.97
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SeekVoltage=1.0
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SeekVoltageRecommendedIndex=1
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PipPosition=1
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PipColor=0.5 0.5 0.5
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PipExtendedRange=False
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StartTime=1.0
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CriticalHitScoreBonus=10.0
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