Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
187 lines
3.2 KiB
Plaintext
187 lines
3.2 KiB
Plaintext
[HeatSink]
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Type=HeatSinkClassID
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Include=heatsnk.sub
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HeatSinkCount=28
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[Reservoir]
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Type=ReservoirClassID
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Include=reserve.sub
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HeatSink=HeatSink
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[Condenser1]
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Type=CondenserClassID
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Include=condensr.sub
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HeatSink=HeatSink
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ValveSetting=1.0
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[Condenser2]
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Type=CondenserClassID
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Include=condensr.sub
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HeatSink=HeatSink
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ValveSetting=1.0
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[Condenser3]
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Type=CondenserClassID
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Include=condensr.sub
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HeatSink=HeatSink
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ValveSetting=1.0
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[Condenser4]
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Type=CondenserClassID
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Include=condensr.sub
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HeatSink=HeatSink
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ValveSetting=1.0
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[Condenser5]
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Type=CondenserClassID
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Include=condensr.sub
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HeatSink=HeatSink
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ValveSetting=1.0
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[Condenser6]
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Type=CondenserClassID
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Include=condensr.sub
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HeatSink=HeatSink
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ValveSetting=1.0
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[GeneratorA]
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Type=GeneratorClassID
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Include=genrator.sub
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HeatSink=Condenser1
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[GeneratorB]
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Type=GeneratorClassID
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Include=genrator.sub
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HeatSink=Condenser2
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[GeneratorC]
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Type=GeneratorClassID
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Include=genrator.sub
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HeatSink=Condenser3
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[GeneratorD]
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Type=GeneratorClassID
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Include=genrator.sub
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HeatSink=Condenser5
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[Avionics]
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Type=SensorClassID
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Include=sensor.sub
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HeatSink=Condenser2
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VoltageSource=GeneratorB
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AuxScreenNumber=5
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[Myomers]
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Type=MyomersClassID
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Include=myomers.sub
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HeatSink=Condenser5
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VoltageSource=GeneratorD
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AuxScreenNumber=6
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[Gyroscope]
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Type=GyroscopeClassID
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Include=gyro.sub
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WatchedSubsystem=Avionics
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[Torso]
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Type=TorsoClassID
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Include=torso.sub
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WatchedSubsystem=Myomers
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HorizontalRotationPerSecond=20
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VerticalRotationPerSecond=20
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[HUD]
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Type=HUDClassID
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Include=hud.sub
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WatchedSubsystem=Avionics
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[Searchlight]
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Type=SearchlightClassID
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Include=srchlite.sub
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WatchedSubsystem=Avionics
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SegmentPageName=sitelight
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[AmmoBinAutoCannon]
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Type=AmmoBinClassID
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Include=ammafc50.sub
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WatchedSubsystem=AutoCannon
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[AutoCannon]
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Type=ProjectileWeaponClassID
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Include=afc50.sub
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HeatSink=Condenser6
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AmmoBin=AmmoBinAutoCannon
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VoltageSource=GeneratorC
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SegmentPageName=sitergunport
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AuxScreenNumber=1
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PipPosition=1
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[AmmoBinMG]
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Type=AmmoBinClassID
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Include=ammomg.sub
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WatchedSubsystem=MG
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[MG]
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Type=ProjectileWeaponClassID
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Include=machgun.sub
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HeatSink=Condenser1
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AmmoBin=AmmoBinMG
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VoltageSource=GeneratorC
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SegmentPageName=siteltorsoport
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AuxScreenNumber=2
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PipPosition=2
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[PPC]
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Type=PPCClassID
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Include=ppc.sub
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HeatSink=Condenser4
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VoltageSource=GeneratorA
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SegmentPageName=sitelgunport
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SiteOffset=-0.5 0.0 0.0
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AuxScreenNumber=9
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PipPosition=1
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[LargeLaser]
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Type=EmitterClassID
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Include=llaser.sub
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HeatSink=Condenser4
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VoltageSource=GeneratorA
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SegmentPageName=sitelgunport
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SiteOffset=0.5 0.0 0.0
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AuxScreenNumber=10
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PipPosition=2
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[AmmoBinSRM6]
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Type=AmmoBinClassID
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Include=ammsrm6.sub
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WatchedSubsystem=SRM6
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[SRM6]
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Type=MissileLauncherClassID
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Include=srm6.sub
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HeatSink=Condenser2
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AmmoBin=AmmoBinSRM6
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VoltageSource=GeneratorB
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SegmentPageName=sitemissleport
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AuxScreenNumber=7
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PipPosition=1
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[ERSmallLaser]
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Type=EmitterClassID
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Include=erslaser.sub
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HeatSink=Condenser3
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VoltageSource=GeneratorB
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SegmentPageName=sitertorsoport
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SiteOffset=0.0 -0.25 0.0
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AuxScreenNumber=3
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PipPosition=1
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[MessageManager]
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Type=SubsystemMessageManagerClassID
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ExplosionModelFile=minhit 0.5
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ExplosionModelFile=majhit 1.0
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TerrainHitExplosion=gndhit
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RendererCompensateTime=0.3
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