Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

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btfx:firesmoke1_scr_tex
0x00000670 35 8 20
0 0 0 1
1 1 1 -2 -2 -2
0.5 0.5 1.5 1 -1.0 0
0 2.5 0 0 1.5 0
0.5 0.5
0.0 1.0 0.0 2.00 0.00 0.00 0.00 0.00
0.00 0.00 0.00 1.00 0.00 0.00 0.00 0.00
0.0 1.0 0.0 0.00 0.00 0.00 0.00 0.00
0.00 0.00 0.00 -0.10 0.00 0.00 0.00 0.00
10 1
1.0 0.5
format of psfx file is (NO BLANK LINES UNTIL END!)
%s texture
%d identifier %d maximum_issue %f release_period %f rate
%f px %f py %f pz %f pv
%f velx %f vely %f velz %f velxv %f velyv %f velzv
%f rad %f radv %f exp %f expv %f dexp %f dexpv
%f accelx %f accely %f accelz %f accelxv %f accelyv %f accelzv
%f atten %f attenv
%f sRi %f sGi %f sBi %f sAi %f sRiv %f sGiv %f sBiv %f sAiv
%f sRo %f sGo %f sBo %f sAo %f sRov %f sGov %f sBov %f sAov
%f eRi %f eGi %f eBi %f eAi %f eRiv %f eGiv %f eBiv %f eAiv
%f eRo %f eGo %f eBo %f eAo %f eRov %f eGov %f eBov %f eAov
%f color_warp %f alpha_warp
%f duration %f durationv
NOTE top 4 bits of identifier control immunity
next 4 bits set 'do dots' if any bits are set
see sparks.pfx for a dotty one