Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
66 lines
1.6 KiB
Plaintext
66 lines
1.6 KiB
Plaintext
#
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###################################################################
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# Generator Audio Script
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###################################################################
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#
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#
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###################################################################
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# Includes
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###################################################################
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#
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[include]
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file=audio\clttrg.scp
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#
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###################################################################
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# GeneratorOn component
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###################################################################
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#
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[AudioLogicalTrigger]
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subsystem=MechSubsystem
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attribute=GeneratorOn
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audio_component=GeneratorOnComponent
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attribute_match_value=True
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control_ID=StartAudioControlID
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control_value=0.5
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dump_value=False
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[AudioLogicalTrigger]
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subsystem=MechSubsystem
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attribute=GeneratorOn
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audio_component=GeneratorOnComponent
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attribute_match_value=False
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control_ID=StartAudioControlID
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control_value=0.5
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dump_value=False
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#
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###################################################################
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# GeneratorOutWarning component
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###################################################################
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#
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[AudioStateTrigger]
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subsystem=MechSubsystem
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attribute=GeneratorState
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audio_component=GeneratorOutWarningSequence
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trigger_state=Generator::Off
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inverse_trigger=False
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control_ID=StartAudioControlID
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control_value=0.0
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dump_value=False
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[AudioStateTrigger]
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subsystem=MechSubsystem
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attribute=GeneratorState
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audio_component=GeneratorOutWarningSequence
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trigger_state=Generator::Overheated
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inverse_trigger=True
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control_ID=StartAudioControlID
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control_value=0.0
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dump_value=False
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