Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
813 lines
17 KiB
Plaintext
813 lines
17 KiB
Plaintext
#
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#------------------------------------------------------------------
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# Static audio resources
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#------------------------------------------------------------------
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#
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#
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#------------------------------------------------------------------
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# AUTO CANNON
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=75
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name=AutoCannonLoaded01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, AutoCannonLoaded01LOD1
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name=AutoCannonLoaded01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=73
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name=AutoCannonLoading01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, AutoCannonLoading01LOD1
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name=AutoCannonLoading01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=41
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name=AutoCannonMisfire01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=115
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[PatchResource]
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audio_level_of_detail=0.0, AutoCannonMisfire01LOD1
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name=AutoCannonMisfire01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=70
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name=AutoCannonJam01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, AutoCannonJam01LOD1
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name=AutoCannonJam01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=42
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name=AutoCannonFire01LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, AutoCannonFire01LOD1
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name=AutoCannonFire01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=43
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name=AutoCannonAction01LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, AutoCannonAction01LOD1
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name=AutoCannonAction01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=44
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name=ProjectileATravel01LOD1
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voice_count=1
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render_type=SustainedAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, ProjectileATravel01LOD1
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name=ProjectileATravel01
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#
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#------------------------------------------------------------------
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# AUTO CANON EXTERNAL
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=55
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name=AutoCannonFireExt01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, AutoCannonFireExt01LOD1
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name=AutoCannonFireExt01
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#
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#------------------------------------------------------------------
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# AUTOCANON EXPLOSIONS
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=31
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name=MedExplosion01LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=78
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name=MedExplosion01LOD2
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosion01LOD1
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audio_level_of_detail=300.0, MedExplosion01LOD2
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name=MedExplosion01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=32
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name=MedExplosion02LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=79
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name=MedExplosion02LOD2
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosion02LOD1
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audio_level_of_detail=300.0, MedExplosion02LOD2
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name=MedExplosion02
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=33
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name=MedExplosion03LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=80
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name=MedExplosion03LOD2
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosion03LOD1
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audio_level_of_detail=300.0, MedExplosion03LOD2
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name=MedExplosion03
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=34
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name=MedExplosion04LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=81
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name=MedExplosion04LOD2
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosion04LOD1
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audio_level_of_detail=300.0, MedExplosion04LOD2
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name=MedExplosion04
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=35
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name=MedExplosion05LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=82
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name=MedExplosion05LOD2
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosion05LOD1
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audio_level_of_detail=300.0, MedExplosion05LOD2
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name=MedExplosion05
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[AudioResourceIndex]
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audio_resource=MedExplosion01
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audio_resource=MedExplosion02
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audio_resource=MedExplosion03
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audio_resource=MedExplosion04
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audio_resource=MedExplosion05
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name=ProjectileExplosionIndex
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=84
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name=MedExplosionInt01LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosionInt01LOD1
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name=MedExplosionInt01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=85
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name=MedExplosionInt02LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosionInt02LOD1
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name=MedExplosionInt02
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=86
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name=MedExplosionInt03LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosionInt03LOD1
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name=MedExplosionInt03
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=87
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name=MedExplosionInt04LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosionInt04LOD1
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name=MedExplosionInt04
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=88
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name=MedExplosionInt05LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MedExplosionInt05LOD1
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name=MedExplosionInt05
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[AudioResourceIndex]
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audio_resource=MedExplosionInt01
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audio_resource=MedExplosionInt02
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audio_resource=MedExplosionInt03
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audio_resource=MedExplosionInt04
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audio_resource=MedExplosionInt05
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name=ProjectileExplosionIntIndex
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#
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#------------------------------------------------------------------
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# MACHINE GUN
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=68
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name=MachineGunMisfire01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=90
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunMisfire01LOD1
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name=MachineGunMisfire01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=69
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name=MachineGunJam01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunJam01LOD1
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name=MachineGunJam01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=62
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name=MachineGunFire01LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunFire01LOD1
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name=MachineGunFire01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=63
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name=MachineGunFire02LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunFire02LOD1
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name=MachineGunFire02
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=64
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name=MachineGunFire03LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunFire03LOD1
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name=MachineGunFire03
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=65
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name=MachineGunFire04LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunFire04LOD1
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name=MachineGunFire04
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=66
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name=MachineGunFire05LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunFire05LOD1
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name=MachineGunFire05
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=67
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name=MachineGunFire06LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunFire06LOD1
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name=MachineGunFire06
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[AudioResourceIndex]
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audio_resource=MachineGunFire01
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audio_resource=MachineGunFire02
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audio_resource=MachineGunFire03
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audio_resource=MachineGunFire04
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audio_resource=MachineGunFire05
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audio_resource=MachineGunFire06
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name=MachineGunFireIndex
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#
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#------------------------------------------------------------------
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# MACHINE GUN EXTERNAL
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=72
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name=MachineGunFireExt01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunFireExt01LOD1
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name=MachineGunFireExt01
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#
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#------------------------------------------------------------------
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# MACHINE GUN EXPLOSION
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=65
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name=MachineGunExplosion01LOD01
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunExplosion01LOD01
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name=MachineGunExplosion01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=66
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name=MachineGunExplosion02LOD01
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunExplosion02LOD01
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name=MachineGunExplosion02
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=67
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name=MachineGunExplosion03LOD01
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunExplosion03LOD01
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name=MachineGunExplosion03
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[PatchLevelOfDetail]
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|
bank_ID=2
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patch_ID=68
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name=MachineGunExplosion04LOD01
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunExplosion04LOD01
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name=MachineGunExplosion04
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[AudioResourceIndex]
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audio_resource=MachineGunExplosion01
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audio_resource=MachineGunExplosion02
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audio_resource=MachineGunExplosion03
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audio_resource=MachineGunExplosion04
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name=MachineGunExplosionIndex
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[PatchLevelOfDetail]
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|
bank_ID=2
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patch_ID=69
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name=MachineGunExpCraft01LOD01
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunExpCraft01LOD01
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name=MachineGunExpCraft01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=70
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name=MachineGunExpCraft02LOD01
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunExpCraft02LOD01
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name=MachineGunExpCraft02
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=71
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name=MachineGunExpCraft03LOD01
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunExpCraft03LOD01
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name=MachineGunExpCraft03
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=72
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name=MachineGunExpCraft04LOD01
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MachineGunExpCraft04LOD01
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name=MachineGunExpCraft04
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[AudioResourceIndex]
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audio_resource=MachineGunExpCraft01
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audio_resource=MachineGunExpCraft02
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audio_resource=MachineGunExpCraft03
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audio_resource=MachineGunExpCraft04
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name=MachineGunExpCraftIndex
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#
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#------------------------------------------------------------------
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# MISSILES
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#------------------------------------------------------------------
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#
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|
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[PatchLevelOfDetail]
|
|
bank_ID=1
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patch_ID=36
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name=MissileMisfire01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, MissileMisfire01LOD1
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|
name=MissileMisfire01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
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|
patch_ID=71
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name=MissileJam01LOD1
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|
voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, MissileJam01LOD1
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name=MissileJam01
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|
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[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=37
|
|
name=MissileLaunch01LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, MissileLaunch01LOD1
|
|
name=MissileLaunch01
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=38
|
|
name=MissileTravel01LOD1
|
|
voice_count=1
|
|
render_type=SustainedAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, MissileTravel01LOD1
|
|
name=MissileTravel01
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=39
|
|
name=MissileLoading01LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=70
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, MissileLoading01LOD1
|
|
name=MissileLoading01
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=40
|
|
name=MissileLoaded01LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, MissileLoaded01LOD1
|
|
name=MissileLoaded01
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# MISSILE EXPLOSIONS
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=26
|
|
name=BigExplosion01LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=73
|
|
name=BigExplosion01LOD2
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosion01LOD1
|
|
audio_level_of_detail=300.0, BigExplosion01LOD2
|
|
name=BigExplosion01
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=27
|
|
name=BigExplosion02LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=74
|
|
name=BigExplosion02LOD2
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosion02LOD1
|
|
audio_level_of_detail=300.0, BigExplosion02LOD2
|
|
name=BigExplosion02
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=28
|
|
name=BigExplosion03LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=75
|
|
name=BigExplosion03LOD2
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosion03LOD1
|
|
audio_level_of_detail=300.0, BigExplosion03LOD2
|
|
name=BigExplosion03
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=29
|
|
name=BigExplosion04LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=76
|
|
name=BigExplosion04LOD2
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosion04LOD1
|
|
audio_level_of_detail=300.0, BigExplosion04LOD2
|
|
name=BigExplosion04
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=30
|
|
name=BigExplosion05LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=77
|
|
name=BigExplosion05LOD2
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosion05LOD1
|
|
audio_level_of_detail=300.0, BigExplosion05LOD2
|
|
name=BigExplosion05
|
|
|
|
[AudioResourceIndex]
|
|
audio_resource=BigExplosion01
|
|
audio_resource=BigExplosion02
|
|
audio_resource=BigExplosion03
|
|
audio_resource=BigExplosion04
|
|
audio_resource=BigExplosion05
|
|
name=MissileExplosionIndex
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=92
|
|
name=BigExplosionInt01LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosionInt01LOD1
|
|
name=BigExplosionInt01
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=93
|
|
name=BigExplosionInt02LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosionInt02LOD1
|
|
name=BigExplosionInt02
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=94
|
|
name=BigExplosionInt03LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosionInt03LOD1
|
|
name=BigExplosionInt03
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=95
|
|
name=BigExplosionInt04LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosionInt04LOD1
|
|
name=BigExplosionInt04
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=96
|
|
name=BigExplosionInt05LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BigExplosionInt05LOD1
|
|
name=BigExplosionInt05
|
|
|
|
[AudioResourceIndex]
|
|
audio_resource=BigExplosionInt01
|
|
audio_resource=BigExplosionInt02
|
|
audio_resource=BigExplosionInt03
|
|
audio_resource=BigExplosionInt04
|
|
audio_resource=BigExplosionInt05
|
|
name=MissileExplosionIntIndex
|
|
|
|
|