Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
638 lines
13 KiB
Plaintext
638 lines
13 KiB
Plaintext
#
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#------------------------------------------------------------------
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# Static audio resources
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#------------------------------------------------------------------
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#
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#
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#------------------------------------------------------------------
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# DAMAGE
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=89
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name=Damage01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=100
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[PatchResource]
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audio_level_of_detail=0.0, Damage01LOD1
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name=Damage01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=90
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name=Damage02LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=100
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[PatchResource]
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audio_level_of_detail=0.0, Damage02LOD1
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name=Damage02
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=91
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name=Damage03LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=60
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[PatchResource]
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audio_level_of_detail=0.0, Damage03LOD1
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name=Damage03
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=98
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name=ElectricDamage01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, ElectricDamage01LOD1
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name=ElectricDamage01
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#
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#------------------------------------------------------------------
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# DESTROYED
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=64
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name=DestroyedInt06LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, DestroyedInt06LOD1
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name=DestroyedInt06
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=83
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name=MechExplosion01LOD1
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voice_count=4
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MechExplosion01LOD1
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name=MechExplosion01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=97
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name=MechFireLoop01LOD1
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voice_count=1
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render_type=SustainedAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, MechFireLoop01LOD1
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name=MechFireLoop01
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#
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#------------------------------------------------------------------
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# AUX EXPLOSIONS
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=108
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name=SmallExplosion01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, SmallExplosion01LOD1
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name=SmallExplosion01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=109
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name=SmallExplosion02LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, SmallExplosion02LOD1
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name=SmallExplosion02
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=110
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name=SmallExplosion03LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, SmallExplosion03LOD1
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name=SmallExplosion03
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=111
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name=SmallExplosion04LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, SmallExplosion04LOD1
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name=SmallExplosion04
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[AudioResourceIndex]
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audio_resource=SmallExplosion01
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audio_resource=SmallExplosion02
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audio_resource=SmallExplosion03
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audio_resource=SmallExplosion04
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name=SmallExplosionIndex
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=112
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name=SmallFireLoop01LOD1
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voice_count=1
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render_type=SustainedAudioRenderType
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max_filter_cutoff=110
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[PatchResource]
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audio_level_of_detail=0.0, SmallFireLoop01LOD1
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name=SmallFireLoop01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=117
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name=Crunch01LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=118
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name=Crunch01LOD2
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, Crunch01LOD1
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audio_level_of_detail=60.0, Crunch01LOD2
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name=Crunch01
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=119
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name=AuxExplosion01LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=105
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[PatchLevelOfDetail]
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bank_ID=2
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patch_ID=120
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name=AuxExplosion01LOD2
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=105
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[PatchResource]
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audio_level_of_detail=0.0, AuxExplosion01LOD1
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audio_level_of_detail=120.0, AuxExplosion01LOD2
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name=AuxExplosion01
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#
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#------------------------------------------------------------------
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# COOLANT
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=90
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name=CoolantLeak01LOD1
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voice_count=1
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render_type=SustainedAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantLeak01LOD1
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name=CoolantLeak01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=101
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name=CoolantDumpStart01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantDumpStart01LOD1
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name=CoolantDumpStart01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=91
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name=CoolantDump01LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantDump01LOD1
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name=CoolantDump01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=97
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name=CoolantDump02LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantDump02LOD1
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name=CoolantDump02
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=100
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name=CoolantDump03LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantDump03LOD1
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name=CoolantDump03
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=102
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name=CoolantDump04LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantDump04LOD1
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name=CoolantDump04
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=103
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name=CoolantDump05LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantDump05LOD1
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name=CoolantDump05
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=104
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name=CoolantDumpExt01LOD1
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voice_count=1
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render_type=TransientAudioRenderType
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max_filter_cutoff=100
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[PatchResource]
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audio_level_of_detail=0.0, CoolantDumpExt01LOD1
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name=CoolantDumpExt01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=93
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name=CoolantPressureIncrease01LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantPressureIncrease01LOD1
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name=CoolantPressureIncrease01
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=89
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name=CoolantPressureIncrease02LOD1
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voice_count=2
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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[PatchResource]
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audio_level_of_detail=0.0, CoolantPressureIncrease02LOD1
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name=CoolantPressureIncrease02
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[PatchLevelOfDetail]
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|
bank_ID=1
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patch_ID=98
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|
name=CoolantPressureIncrease03LOD1
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|
voice_count=3
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render_type=TransientAudioRenderType
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|
max_filter_cutoff=127
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|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, CoolantPressureIncrease03LOD1
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name=CoolantPressureIncrease03
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|
[PatchLevelOfDetail]
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|
bank_ID=1
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patch_ID=94
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name=CoolantPressureDecrease01LOD1
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voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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|
|
[PatchResource]
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audio_level_of_detail=0.0, CoolantPressureDecrease01LOD1
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|
name=CoolantPressureDecrease01
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|
[PatchLevelOfDetail]
|
|
bank_ID=1
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|
patch_ID=92
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|
name=CoolantPressureDecrease02LOD1
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|
voice_count=2
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|
render_type=TransientAudioRenderType
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|
max_filter_cutoff=127
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|
|
[PatchResource]
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|
audio_level_of_detail=0.0, CoolantPressureDecrease02LOD1
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name=CoolantPressureDecrease02
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|
[PatchLevelOfDetail]
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|
bank_ID=1
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|
patch_ID=99
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|
name=CoolantPressureDecrease03LOD1
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|
voice_count=3
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render_type=TransientAudioRenderType
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max_filter_cutoff=127
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|
[PatchResource]
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|
audio_level_of_detail=0.0, CoolantPressureDecrease03LOD1
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name=CoolantPressureDecrease03
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|
|
|
#
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#------------------------------------------------------------------
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# ALARMS
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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bank_ID=1
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patch_ID=74
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name=IncomingAlarm01LOD1
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|
voice_count=1
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render_type=TransientAudioRenderType
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|
max_filter_cutoff=127
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|
[PatchResource]
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|
audio_level_of_detail=0.0, IncomingAlarm01LOD1
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name=IncomingAlarm01
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|
#
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#------------------------------------------------------------------
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# WARNINGS
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#------------------------------------------------------------------
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#
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[PatchLevelOfDetail]
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|
bank_ID=2
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patch_ID=113
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name=Warnings01LOD1
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voice_count=1
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render_type=SustainedAudioRenderType
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max_filter_cutoff=127
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|
[PatchResource]
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audio_level_of_detail=0.0, Warnings01LOD1
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name=Warnings01
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#
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#------------------------------------------------------------------
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# BUTTONS
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#------------------------------------------------------------------
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#
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|
[PatchLevelOfDetail]
|
|
bank_ID=1
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|
patch_ID=78
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|
name=BasicBeep01LOD1
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|
voice_count=1
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|
render_type=TransientAudioRenderType
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|
max_filter_cutoff=127
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|
[PatchResource]
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|
audio_level_of_detail=0.0, BasicBeep01LOD1
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|
name=BasicBeep01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=79
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|
name=BasicClick01LOD1
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|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
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|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BasicClick01LOD1
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|
name=BasicClick01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=80
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|
name=DefaultButton01LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
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|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, DefaultButton01LOD1
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|
name=DefaultButton01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=81
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|
name=DuckServo01LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, DuckServo01LOD1
|
|
name=DuckServo01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=82
|
|
name=MapZoom01LOD1
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, MapZoom01LOD1
|
|
name=MapZoom01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=83
|
|
name=ProgramButton01LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, ProgramButton01LOD1
|
|
name=ProgramButton01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=84
|
|
name=ViewSwitch01LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=100
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, ViewSwitch01LOD1
|
|
name=ViewSwitch01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=85
|
|
name=GeneratorSelect01LOD1
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, GeneratorSelect01LOD1
|
|
name=GeneratorSelect01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=86
|
|
name=BasicBeep02LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, BasicBeep02LOD1
|
|
name=BasicBeep02
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=87
|
|
name=EjectButton01LOD1
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, EjectButton01LOD1
|
|
name=EjectButton01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=95
|
|
name=EjectStart01LOD1
|
|
voice_count=2
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, EjectStart01LOD1
|
|
name=EjectStart01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=96
|
|
name=EjectEnd01LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, EjectEnd01LOD1
|
|
name=EjectEnd01
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|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=88
|
|
name=EngButton01LOD1
|
|
voice_count=3
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, EngButton01LOD1
|
|
name=EngButton01
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# DEATH & TRANSLOCATION
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=114
|
|
name=Translocation01LOD1
|
|
voice_count=1
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, Translocation01LOD1
|
|
name=Translocation01
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=2
|
|
patch_ID=115
|
|
name=Death01LOD1
|
|
voice_count=4
|
|
render_type=TransientAudioRenderType
|
|
max_filter_cutoff=127
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, Death01LOD1
|
|
name=Death01
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# ENVIRONMENTAL
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[PatchLevelOfDetail]
|
|
bank_ID=1
|
|
patch_ID=105
|
|
name=WindLoop01LOD1
|
|
voice_count=1
|
|
render_type=SustainedAudioRenderType
|
|
max_filter_cutoff=100
|
|
|
|
[PatchResource]
|
|
audio_level_of_detail=0.0, WindLoop01LOD1
|
|
name=WindLoop01
|
|
|