Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
34 lines
749 B
Plaintext
34 lines
749 B
Plaintext
[ProjectileWeapon]
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Type=ProjectileWeaponClassID
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ArmorValue=10.0
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StartingTemperature=300.0
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DegradationTemperature=400.0
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FailureTemperature=500.0
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ThermalConductance=1.0
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ThermalMass=100.0
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StandardResistance=1.0
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HeatSink=None
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AmmoBin=None
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VoltageSource=None
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ExplosionModelFile=mghit
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RechargeRate=0.1
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DamageAmount=0.5
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DamageType=BallisticDamage
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WeaponDamagePoints=2.0
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WeaponRange=150
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HeatCostToFire=20.0
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VitalSubsystem=False
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TracerInterval=1
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ThermalResistivityCoefficient=0.0004
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AuxScreenNumber=0
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AuxScreenLabel=gauge\qmg.pcc
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EngScreenLabel=gauge\emg.pcc
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MinTimeOfFlight=0.5
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MinVoltagePercentToFire=0.30
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MinJamChance=0.05
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PipPosition=1
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PipColor=0.5 0.5 0.5
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PipExtendedRange=False
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StartTime=1.0
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CriticalHitScoreBonus=10.0
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