Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
37 lines
748 B
AMPL
37 lines
748 B
AMPL
[video]
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skeleton=pgn.skl
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//destroyed=pgnd.skl
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[collision]
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name=pgn_cv.sld
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[gauge]
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image=pgn_ga.gim
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[gamedata]
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class=TurretClassID
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MoverMass=2.0
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MomentOfInertia=1.75 3.125 1.75
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PositiveLinearDragCoefficients=0.14 0.4 0.07
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NegativeLinearDragCoefficients=0.14 0.2 0.08
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AngularDragCoefficients=0.3 0.5 0.3
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FrictionCoefficient=0.0
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ElasticityCoefficient=0.0
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MinimumBounceSpeed=0.0
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DamageZones=pgn.dmg
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ExplosionModelFile=majhit
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TurretJointName=jointturret
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GunJointName=jointgun
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RotationSpeedMin=0.5
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RotationSpeedMax=1.0
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ElevationSpeedMin=0.1
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ElevationSpeedMax=0.2
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RateSkillMin=2.0
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RateSkillMax=1.0
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RateAdjMin=0.001
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RateAdjMax=0.005
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AccuracySkillMin=0.4
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AccuracySkillMax=0.8
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AccuracyAdjMin=0.001
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AccuracyAdjMax=0.005
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