Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
51 lines
611 B
Scheme
51 lines
611 B
Scheme
[LAB_ONLY]
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[volume 0]
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TypeNumber=0
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TypeName=BlockType
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MaterialNumber=2
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MaterialName=ConcreteMaterial
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extminX=-1.39844
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extmaxX=0
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extminY=3.5
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extmaxY=5.5
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extminZ=-2
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extmaxZ=1
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slcminX=-1.39844
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slcmaxX=0
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slcminY=3.5
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slcmaxY=5.5
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slcminZ=-2
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slcmaxZ=1
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[volume 1]
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TypeNumber=0
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TypeName=BlockType
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MaterialNumber=2
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MaterialName=ConcreteMaterial
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extminX=-0.398438
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extmaxX=0
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extminY=5.5
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extmaxY=9.5
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extminZ=-1
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extmaxZ=0
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slcminX=-0.398438
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slcmaxX=0
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slcminY=5.5
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slcmaxY=9.5
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slcminZ=-1
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slcmaxZ=0
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[COLLISION]
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name=bdet4_cv.sld
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count=2
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extentcount=0
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evilextentcount=0
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