Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

360 lines
5.3 KiB
Plaintext

[BUILDMECH]
subfile=thor.sub
l4ctlfile=thrl4.ctl
thrctlfile=thrthr.ctl
dmgfile=thor.dmg
internalaudiofile=..\audio\thrint.scp
externalaudiofile=..\audio\thrext.scp
[SUB]
[OVERRIDE]
[HeatSink]
HeatSinkCount=28
[Torso]
HorizontalRotationPerSecond=40
VerticalRotationPerSecond=30
HorizontalLimitRight=-190
HorizontalLimitLeft=190
[END]
[ADDWEAPONS]
ERPPC1=erppc.sub
ERPPC2=erppc.sub
LLaser=llaser.sub
ERMLaser=ermlaser.sub
ERSLaser1=erslaser.sub
ERSLaser2=erslaser.sub
LRM20=lrm20.sub
[UPDATE]
[SegmentPageName]
ERPPC1=sitelgunport
ERPPC2=sitergunport
LLaser=siteltorsoport
ERMLaser=sitertorsoport
ERSLaser1=sitelgunport
ERSLaser2=sitergunport
LRM20=sitemissleport
[SiteOffset]
ERPPC1=0.2 0 0
ERSLaser1=-0.2 0 0
ERPPC2=0.2 0 0
ERSLaser2=-0.2 0 0
//sitelgunport
//sitergunport
//sitemissleport
//siteltorsoport
//sitertorsoport
[PipPosition]
ERPPC1=1
ERPPC2=2
LLaser=1
ERMLaser=1
ERSLaser1=1
ERSLaser2=2
LRM20=1
[VoltageSource]
Avionics=GeneratorD
Myomers=GeneratorD
ERPPC1=GeneratorA
ERPPC2=GeneratorC
LLaser=GeneratorB
ERMLaser=GeneratorB
ERSLaser1=GeneratorA
ERSLaser2=GeneratorC
LRM20=GeneratorB
[HeatSink]
Avionics=Condenser2
Myomers=Condenser5
ERPPC1=Condenser4
ERPPC2=Condenser6
LLaser=Condenser1
ERMLaser=Condenser3
ERSLaser1=Condenser4
ERSLaser2=Condenser6
LRM20=Condenser2
[AuxScreenNumber]
Avionics=5
Myomers=6
ERPPC1=1
ERPPC2=10
LLaser=2
ERMLaser=9
ERSLaser1=3
ERSLaser2=12
LRM20=7
[AuxScreenPlacement]
Avionics=2
Myomers=0
ERPPC1=4
ERPPC2=6
LLaser=1
ERMLaser=3
ERSLaser1=4
ERSLaser2=6
LRM20=7
[END]
[DELETE_PAGE]
[MessageManager]
[MechTech]
[END]
[OVERRIDE]
[AmmoBinLRM20]
AmmoCount=16
[MessageManager]
Type=SubsystemMessageManagerClassID
ExplosionModelFile=minhit 0.5
ExplosionModelFile=majhit 1.0
TerrainHitExplosion=gndhit
RendererCompensateTime=0.3
[MechTech]
Type=MechTechClassID
AlarmModel=mechalrm
SubsystemFlags=DontReplicateFlag
[END]
[END]
[CTL]
[ADDMAPPING]
ERPPC1=Trigger
ERPPC2=Trigger
LLaser=Trigger
ERMLaser=Trigger
ERSLaser1=Trigger
ERSLaser2=Trigger
LRM20=ThumbHigh
[END]
[DMG]
//
// Damage files will get much more interactive!!!! (some day)
//
[MAKEDAMAGEZONES]
file=..\video\thr.skl
ExplosionTable=thrdmg.exp
[UPDATE]
[WeaponDamagePoints]
dz_larm=75
dz_rarm=75
dz_lgun=80
dz_rgun=80
dz_utorso=150
dz_dtorso=160
dz_ltorso=140
dz_rtorso=140
dz_reardtorso=88
dz_rearltorso=88
dz_rearrtorso=88
dz_rearutorso=115
dz_ldleg=95
dz_rdleg=95
dz_luleg=100
dz_ruleg=100
dz_lfoot=85
dz_rfoot=85
dz_hip=155
dz_door=20
dz_missle=45
dz_searchlight=30
[VitalDamageZone]
dz_lfoot=True
dz_rfoot=True
dz_luleg=True
dz_ruleg=True
dz_ldleg=True
dz_rdleg=True
dz_hip=True
dz_utorso=True
dz_dtorso=True
dz_ltorso=True
dz_rtorso=True
dz_rearutorso=True
dz_reardtorso=True
dz_rearltorso=True
dz_rearrtorso=True
dz_larm=False
dz_rarm=False
dz_lgun=False
dz_rgun=False
dz_door=False
dz_missle=False
dz_searchlight=False
[LegDamageZone]
dz_luleg=LeftLeg
dz_ruleg=RightLeg
dz_ldleg=LeftLeg
dz_rdleg=RightLeg
dz_lfoot=LeftLeg
dz_rfoot=RightLeg
[DescendOnDestruction]
dz_larm=True
dz_rarm=True
dz_lgun=True
dz_rgun=True
dz_missle=True
[END]
[APPENDCRITICAL]
//
//#################################
// Standard build criticals
//#################################
//
[HeatSink]
dz_reardtorso=100
dz_rearltorso=100
dz_rearrtorso=100
dz_rearutorso=100
dz_rtorso=100
dz_ltorso=100
dz_utorso=100
dz_dtorso=100
dz_luleg=100
dz_ldleg=100
dz_ruleg=100
dz_rdleg=100
dz_hip=100
dz_missle=100
[Reservoir]
dz_reardtorso=10
dz_rearltorso=10
dz_rearrtorso=10
dz_rearutorso=10
[Condenser1]
dz_rearltorso=2
dz_ltorso=2
[Condenser2]
dz_rearutorso=2
dz_utorso=2
[Condenser3]
dz_rearrtorso=2
dz_rtorso=2
[Condenser4]
dz_larm=2
dz_lgun=2
[Condenser5]
dz_reardtorso=2
dz_dtorso=2
[Condenser6]
dz_rarm=2
dz_rgun=2
[GeneratorA]
dz_ltorso=10
dz_rearltorso=10
[GeneratorB]
dz_utorso=10
dz_rearutorso=10
[GeneratorC]
dz_rtorso=10
dz_rearrtorso=10
[GeneratorD]
dz_dtorso=10
dz_reardtorso=10
[Myomers]
dz_luleg=15
dz_ldleg=15
dz_lfoot=15
dz_ruleg=15
dz_rdleg=15
dz_rfoot=15
dz_hip=15
[Avionics]
dz_utorso=5
dz_ltorso=5
dz_rtorso=5
dz_dtorso=5
dz_searchlight=5
[Gyroscope]
dz_rearutorso=30
dz_utorso=30
dz_hip=15
[HUD]
dz_searchlight=15
dz_utorso=10
[Torso]
dz_reardtorso=15
dz_dtorso=15
dz_hip=15
[Searchlight]
dz_searchlight=45
//
//#################################
// Thor criticals
//#################################
//
[ERPPC1]
dz_lgun=15
[ERPPC2]
dz_rgun=15
[LLaser]
dz_ltorso=30
[ERMLaser]
dz_rtorso=15
[ERSLaser1]
dz_lgun=25
[ERSLaser2]
dz_rgun=25
[AmmoBinLRM20]
dz_missle=15
dz_utorso=25
[LRM20]
dz_missle=15
[END]
[END]
[AUD]