Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

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5.9 KiB
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[BUILDMECH]
subfile=thr1.sub
l4ctlfile=thr1l4.ctl
thrctlfile=thr1thr.ctl
dmgfile=thr1.dmg
internalaudiofile=..\audio\thr1int.scp
externalaudiofile=..\audio\thr1ext.scp
[SUB]
[OVERRIDE]
[HeatSink]
HeatSinkCount=14
[Torso]
HorizontalRotationPerSecond=40
VerticalRotationPerSecond=30
HorizontalLimitRight=-190
HorizontalLimitLeft=190
[END]
[ADDWEAPONS]
AFC251=afc25.sub
AFC252=afc25.sub
LLaser1=llaser.sub
LLaser2=llaser.sub
ERSLaser1=erslaser.sub
ERSLaser2=erslaser.sub
ERSLaser3=erslaser.sub
ERSLaser4=erslaser.sub
LRM10=lrm10.sub
[UPDATE]
[SegmentPageName]
AFC251=sitelgunport
AFC252=sitergunport
LLaser1=sitelgunport
LLaser2=sitergunport
ERSLaser1=siteltorsoport
ERSLaser2=siteltorsoport
ERSLaser3=sitertorsoport
ERSLaser4=sitertorsoport
LRM10=sitemissleport
[SiteOffset]
AFC251=0.2 0 0
LLaser1=-0.2 0 0
AFC252=0.2 0 0
LLaser2=-0.2 0 0
ERSLaser1=0.2 0 0
ERSLaser2=-0.2 0 0
ERSLaser3=0.2 0 0
ERSLaser4=-0.2 0 0
//sitelgunport
//sitergunport
//sitemissleport
//siteltorsoport
//sitertorsoport
[PipPosition]
AFC251=1
AFC252=2
LLaser1=1
LLaser2=2
ERSLaser1=1
ERSLaser2=2
ERSLaser3=3
ERSLaser4=4
LRM10=1
[VoltageSource]
Avionics=GeneratorD
Myomers=GeneratorD
AFC251=GeneratorA
AFC252=GeneratorC
LLaser1=GeneratorA
LLaser2=GeneratorC
ERSLaser1=GeneratorB
ERSLaser2=GeneratorB
ERSLaser3=GeneratorB
ERSLaser4=GeneratorB
LRM10=GeneratorB
[HeatSink]
Avionics=Condenser2
Myomers=Condenser5
AFC251=Condenser4
AFC252=Condenser6
LLaser1=Condenser4
LLaser2=Condenser6
ERSLaser1=Condenser1
ERSLaser2=Condenser1
ERSLaser3=Condenser3
ERSLaser4=Condenser3
LRM10=Condenser2
[AuxScreenNumber]
Avionics=5
Myomers=6
AFC251=1
AFC252=10
LLaser1=2
LLaser2=9
ERSLaser1=3
ERSLaser2=4
ERSLaser3=11
ERSLaser4=12
LRM10=7
[AuxScreenPlacement]
Avionics=2
Myomers=0
AFC251=4
AFC252=6
LLaser1=4
LLaser2=6
ERSLaser1=1
ERSLaser2=1
ERSLaser3=3
ERSLaser4=3
LRM10=7
[END]
[DELETE_PAGE]
[MessageManager]
[MechTech]
[END]
[OVERRIDE]
[AmmoBinLRM10]
AmmoCount=18
[AmmoBinAFC251]
AmmoCount=25
[AmmoBinAFC252]
AmmoCount=25
[MessageManager]
Type=SubsystemMessageManagerClassID
ExplosionModelFile=minhit 0.5
ExplosionModelFile=majhit 1.0
TerrainHitExplosion=gndhit
RendererCompensateTime=0.3
[MechTech]
Type=MechTechClassID
AlarmModel=mechalrm
SubsystemFlags=DontReplicateFlag
[END]
[END]
[CTL]
[ADDMAPPING]
AFC251=Trigger
AFC252=Trigger
LLaser1=Trigger
LLaser2=Trigger
ERSLaser1=Trigger
ERSLaser2=Trigger
ERSLaser3=Trigger
ERSLaser4=Trigger
LRM10=ThumbHigh
[END]
[DMG]
//
// Damage files will get much more interactive!!!! (some day)
//
[MAKEDAMAGEZONES]
file=..\video\thr.skl
ExplosionTable=thrdmg.exp
[UPDATE]
[WeaponDamagePoints]
dz_larm=75
dz_rarm=75
dz_lgun=80
dz_rgun=80
dz_utorso=150
dz_dtorso=160
dz_ltorso=140
dz_rtorso=140
dz_reardtorso=88
dz_rearltorso=88
dz_rearrtorso=88
dz_rearutorso=115
dz_ldleg=95
dz_rdleg=95
dz_luleg=100
dz_ruleg=100
dz_lfoot=85
dz_rfoot=85
dz_hip=155
dz_door=20
dz_missle=45
dz_searchlight=30
[VitalDamageZone]
dz_lfoot=True
dz_rfoot=True
dz_luleg=True
dz_ruleg=True
dz_ldleg=True
dz_rdleg=True
dz_hip=True
dz_utorso=True
dz_dtorso=True
dz_ltorso=True
dz_rtorso=True
dz_rearutorso=True
dz_reardtorso=True
dz_rearltorso=True
dz_rearrtorso=True
dz_larm=False
dz_rarm=False
dz_lgun=False
dz_rgun=False
dz_door=False
dz_missle=False
dz_searchlight=False
[LegDamageZone]
dz_luleg=LeftLeg
dz_ruleg=RightLeg
dz_ldleg=LeftLeg
dz_rdleg=RightLeg
dz_lfoot=LeftLeg
dz_rfoot=RightLeg
[DescendOnDestruction]
dz_larm=True
dz_rarm=True
dz_lgun=True
dz_rgun=True
dz_missle=True
[END]
[APPENDCRITICAL]
//
//#################################
// Standard build criticals
//#################################
//
[HeatSink]
dz_reardtorso=100
dz_rearltorso=100
dz_rearrtorso=100
dz_rearutorso=100
dz_rtorso=100
dz_ltorso=100
dz_utorso=100
dz_dtorso=100
dz_luleg=100
dz_ldleg=100
dz_ruleg=100
dz_rdleg=100
dz_hip=100
dz_missle=100
[Reservoir]
dz_reardtorso=10
dz_rearltorso=10
dz_rearrtorso=10
dz_rearutorso=10
[Condenser1]
dz_rearltorso=2
dz_ltorso=2
[Condenser2]
dz_rearutorso=2
dz_utorso=2
[Condenser3]
dz_rearrtorso=2
dz_rtorso=2
[Condenser4]
dz_larm=2
dz_lgun=2
[Condenser5]
dz_reardtorso=2
dz_dtorso=2
[Condenser6]
dz_rarm=2
dz_rgun=2
[GeneratorA]
dz_ltorso=10
dz_rearltorso=10
[GeneratorB]
dz_utorso=10
dz_rearutorso=10
[GeneratorC]
dz_rtorso=10
dz_rearrtorso=10
[GeneratorD]
dz_dtorso=10
dz_reardtorso=10
[Myomers]
dz_luleg=15
dz_ldleg=15
dz_lfoot=15
dz_ruleg=15
dz_rdleg=15
dz_rfoot=15
dz_hip=15
[Avionics]
dz_utorso=5
dz_ltorso=5
dz_rtorso=5
dz_dtorso=5
dz_searchlight=5
[Gyroscope]
dz_rearutorso=30
dz_utorso=30
dz_hip=15
[HUD]
dz_searchlight=15
dz_utorso=10
[Torso]
dz_reardtorso=15
dz_dtorso=15
dz_hip=15
[Searchlight]
dz_searchlight=45
//
//#################################
// Thor criticals
//#################################
//
[AFC251]
dz_lgun=15
[AFC252]
dz_rgun=15
[LLaser1]
dz_lgun=30
[LLaser2]
dz_rgun=30
[ERSLaser1]
dz_ltorso=25
[ERSLaser2]
dz_dtorso=25
[ERSLaser3]
dz_rtorso=25
[ERSLaser4]
dz_dtorso=25
[AmmoBinLRM10]
dz_missle=15
dz_utorso=25
[LRM10]
dz_missle=15
[END]
[END]
[AUD]