Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
62 lines
862 B
Plaintext
62 lines
862 B
Plaintext
DIV-VIZ2
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HEADER
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(
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VERSION=2:08;
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DATE=8:2:97;
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TIME=1:39;
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FILETYPE=MATERIAL
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)
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{
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TEXTURE(NAME="bdinta_tex")
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{
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MAP {"bdinta"}
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MAGNIFY {BILINEAR}
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TEXTURE(NAME="bdintb_tex")
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{
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MAP {"bdintb"}
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MAGNIFY {BILINEAR}
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RAMP(NAME="dust")
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{
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DATA {0.285, 0.21, 0.15, 0.75, 0.5, 0.4}
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DATA {0.25, 0.21, 0.16, 0.8, 0.5, 0.4}
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{
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TEXTURE {"bdinta_tex"}
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RAMP {"rock"}
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MATERIAL(NAME="ravinerubble_mtl")
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{
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TEXTURE {"bdintb_tex"}
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RAMP {"dust"}
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MATERIAL(NAME="tarmac_mtl")
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{
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TEXTURE {"bdintb_tex"}
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AMBIENT {0.4143, 0.417459, 0.417143}
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DIFFUSE {0.4143, 0.415668, 0.417143}
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RAMP {"dust"}
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{
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TEXTURE {"bdintb_tex"}
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DIFFUSE {0.8, 0.8, 0.8}
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RAMP {"dust"}
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