Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

79 lines
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DIV-VIZ2
// file: btfx.vmf
// generated: Sun Apr 23 23:38:00 1995
// from: Wavefront Object File "dummy", and
// Material Library File "btfx.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=firesmoke1_scr_tex;
SPECIAL=" SCROLL 0 0 0 0.531 \0x00";
)
{
MAP {"bintA"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=fireref_tex;
)
{
MAP {"fireref"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=fire2_tex;
)
{
MAP {"fire"}
BITSLICE {1} // 4 bit mono B
} // End of texture
RAMP(NAME=softer)
{
DATA { 0.23, 0.23, 0.214, 0.62, 0.42, 0.45 }
} // End of ramp
RAMP(NAME=fiery)
{
DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
} // End of ramp
MATERIAL(
NAME=firesmoke1_mtl;
)
{
TEXTURE {"firesmoke1_scr_tex"}
AMBIENT {1, 1, 1}
DIFFUSE {1, 1, 1}
// RAMP { fiery }
} // End of material
MATERIAL(
NAME=fireref_mtl;
)
{
TEXTURE {"fireref_tex"}
AMBIENT {1, 1, 1}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=fire2_mtl;
)
{
TEXTURE {"fire2_tex"}
AMBIENT {1, 1, 1}
DIFFUSE {1, 1, 1}
} // End of material