Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

286 lines
4.5 KiB
Plaintext

DIV-VIZ2
// file: natural.vmf
// generated: Wed May 3 17:45:49 1995
// from: Wavefront Object File "dummy", and
// Material Library File "natural.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=rocknoiz_tex;
)
{
MAP {"rocknoiz"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=dnoise_tex;
)
{
MAP {"dnoise"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=cutstone_tex;
)
{
MAP {"cutstone"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=may1c_tex;
)
{
MAP {"may1c"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=may1l_tex;
)
{
MAP {"may1l"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=may1r_tex;
)
{
MAP {"may1r"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=ice_tex;
)
{
MAP {"ice"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
RAMP(NAME=softer)
{
DATA { 0.23, 0.23, 0.214, 0.62, 0.42, 0.45 }
} // End of ramp
RAMP(NAME=fiery)
{
DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
} // End of ramp
RAMP(NAME=icey)
{
DATA { 0.321, 0.321, 0.63, 0.89, 0.89, 1.0 }
} // End of ramp
MATERIAL(
NAME=redrock_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
} // End of material
MATERIAL(
NAME=grass_mtl;
)
{
TEXTURE {"dnoise_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.1506, 0.3061, 0.0537}
} // End of material
MATERIAL(
NAME=redrock1_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
} // End of material
MATERIAL(
NAME=redrock2_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
} // End of material
MATERIAL(
NAME=redrock3_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
} // End of material
MATERIAL(
NAME=redrock4_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
} // End of material
MATERIAL(
NAME=redrock5_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
} // End of material
MATERIAL(
NAME=darkrock_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.1347, 0.056, 0.0378}
} // End of material
MATERIAL(
NAME=water1_mtl;
)
{
TEXTURE {"dnoise_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.0537, 0.1979, 0.3061}
} // End of material
MATERIAL(
NAME=water4_mtl;
)
{
TEXTURE {"dnoise_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.0537, 0.1979, 0.3061}
} // End of material
MATERIAL(
NAME=darkwater_mtl;
)
{
TEXTURE {"dnoise_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.0143, 0.0528, 0.0816}
} // End of material
MATERIAL(
NAME=templefront_mtl;
)
{
TEXTURE {"cutstone_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.551, 0.551, 0.551}
} // End of material
MATERIAL(
NAME=templeleft_mtl;
)
{
TEXTURE {"cutstone_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.551, 0.551, 0.551}
} // End of material
MATERIAL(
NAME=templeright_mtl;
)
{
TEXTURE {"cutstone_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.551, 0.551, 0.551}
} // End of material
MATERIAL(
NAME=templebroken_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.2163, 0.2163, 0.2163}
} // End of material
MATERIAL(
NAME=m1c_mtl;
)
{
TEXTURE {"may1c_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.2163, 0.2163, 0.2163}
} // End of material
MATERIAL(
NAME=m1l_mtl;
)
{
TEXTURE {"may1l_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.2163, 0.2163, 0.2163}
} // End of material
MATERIAL(
NAME=m1r_mtl;
)
{
TEXTURE {"may1r_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.2163, 0.2163, 0.2163}
} // End of material
MATERIAL(
NAME=redrocklex_mtl;
)
{
TEXTURE {"rocknoiz_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
} // End of material
MATERIAL(
NAME=_undertest_mtl;
)
{
TEXTURE {"dnoise_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.1506, 0.3061, 0.0537}
} // End of material
MATERIAL(
NAME=_tma_froggy_mtl;
)
{
TEXTURE {"dnoise_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.1506, 0.3061, 0.0537}
} // End of material
MATERIAL(
NAME=ice_mtl;
)
{
TEXTURE {"ice_tex"}
AMBIENT {0.9061, 0.9828, 1}
DIFFUSE {0.9061, 0.9828, 1}
RAMP { icey }
} // End of material