Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

87 lines
2.1 KiB
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DIV-VIZ2
// file: cn3.v2z
// generated: Tue Mar 14 16:15:34 1995
// from: Wavefront Object File "cn3.obj", and
// Material Library File "vtvskin.mtl"
// by: OBJ2VIZ (ver 0.80.01)
// written: by Ken Olsen
HEADER(
VERSION=02:02;
UNIT=MM;
SCALE=1000.0;
FILETYPE=GEOMETRY
)
{
}
OBJECT(
)
{
PATCH(
F_MATERIAL=intC_mtl;
VERTEX=2D_TEXTURE;
)
{
PMESH {
VERTEX_POOL {
{44.5, 50, 52.5, 0, 1}
{19.5, 0, 52.5, 0, 0}
{27.5, 0, 52.5, 1, 0}
{52.5, 50, 52.5, 1, 1}
{52.5, 50, 47.5, 0, 1}
{27.5, 0, 47.5, 0, 0}
{19.5, 0, 47.5, 1, 0}
{44.5, 50, 47.5, 1, 1}
{52.5, 50, 52.5, 0, 1}
{27.5, 0, 52.5, 0, 0}
{27.5, 0, 47.5, 1, 0}
{52.5, 50, 47.5, 1, 1}
{44.5, 50, 47.5, 0, 1}
{44.5, 50, 52.5, 0, 0}
{52.5, 50, 52.5, 1, 0}
{19.5, 0, 47.5, 0, 0}
{19.5, 0, 52.5, 1, 0}
{44.5, 50, 52.5, 1, 1}
{19.5, 0, 52.5, 0, 1}
{27.5, 0, 52.5, 1, 1}
{-52.5, 50, 52.5, 1, 1}
{-27.5, 0, 52.5, 1, 0}
{-19.5, 0, 52.5, 0, 0}
{-44.5, 50, 52.5, 0, 1}
{-44.5, 50, 47.5, 1, 1}
{-19.5, 0, 47.5, 1, 0}
{-27.5, 0, 47.5, 0, 0}
{-52.5, 50, 47.5, 0, 1}
{-52.5, 50, 47.5, 1, 1}
{-27.5, 0, 47.5, 1, 0}
{-27.5, 0, 52.5, 0, 0}
{-52.5, 50, 52.5, 0, 1}
{-52.5, 50, 52.5, 1, 0}
{-44.5, 50, 52.5, 0, 0}
{-44.5, 50, 47.5, 0, 1}
{-44.5, 50, 52.5, 1, 1}
{-19.5, 0, 52.5, 1, 0}
{-19.5, 0, 47.5, 0, 0}
{-27.5, 0, 52.5, 1, 1}
{-19.5, 0, 52.5, 0, 1}
}
CONNECTION_LIST (PCOUNT=4) {
{0, 1, 2, 3}
{4, 5, 6, 7}
{8, 9, 10, 11}
{12, 13, 14, 11}
{12, 15, 16, 17}
{18, 15, 10, 19}
{20, 21, 22, 23}
{24, 25, 26, 27}
{28, 29, 30, 31}
{28, 32, 33, 34}
{35, 36, 37, 34}
{38, 29, 37, 39}
}
} // End of pmesh
} // End of patch
} // End of object