Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
118 lines
2.8 KiB
Plaintext
118 lines
2.8 KiB
Plaintext
DIV-VIZ2
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// file: cr6.v2z
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// generated: Tue Mar 14 16:16:45 1995
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// from: Wavefront Object File "cr6.obj", and
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// Material Library File "vtvskin.mtl"
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// by: OBJ2VIZ (ver 0.80.01)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:02;
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UNIT=MM;
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SCALE=1000.0;
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FILETYPE=GEOMETRY
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)
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{
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}
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OBJECT(
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)
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{
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PATCH(
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F_MATERIAL=intE_mtl;
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VERTEX=2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{20, 0, -100, 0.887597, 0.0964383}
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{-20, 0, -100, 0.112403, 0.0964383}
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{-20, 0, 100, 0.112403, 3.97241}
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{20, 0, 100, 0.887597, 3.97241}
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{-20, 10, -100, 0.112403, 0.0964383}
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{20, 10, -100, 0.887597, 0.0964383}
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{20, 10, 100, 0.887597, 3.97241}
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{-20, 10, 100, 0.112403, 3.97241}
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}
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CONNECTION_LIST (PCOUNT=4) {
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{0, 1, 2, 3}
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{4, 5, 6, 7}
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}
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} // End of pmesh
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} // End of patch
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PATCH(
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F_MATERIAL=intG_mtl;
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VERTEX=2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{-20, 0, -100, 3.99702, 0.693543}
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{-20, 10, -100, 3.99702, 0.876025}
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{-20, 10, 100, 0.34739, 0.876025}
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{-20, 0, 100, 0.34739, 0.693543}
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{20, 10, -100, 3.99702, 0.876025}
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{20, 0, -100, 3.99702, 0.693543}
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{20, 0, 100, 0.34739, 0.693543}
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{20, 10, 100, 0.34739, 0.876025}
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}
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CONNECTION_LIST (PCOUNT=4) {
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{0, 1, 2, 3}
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{4, 5, 6, 7}
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}
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} // End of pmesh
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} // End of patch
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PATCH(
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F_MATERIAL=brtlite_mtl;
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)
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{
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PMESH {
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VERTEX_POOL {
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{8, 9.74001, -82.5}
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{8, 9.74001, -80}
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{-7, 9.74001, -80}
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{-7, 9.74001, -82.5}
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{8, 9.74001, -77.5}
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{8, 9.74001, -75}
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{-7, 9.74001, -75}
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{-7, 9.74001, -77.5}
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{8, 9.74001, 67.5}
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{8, 9.74001, 70}
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{-7, 9.74001, 70}
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{-7, 9.74001, 67.5}
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{8, 9.74001, 72.5}
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{8, 9.74001, 75}
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{-7, 9.74001, 75}
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{-7, 9.74001, 72.5}
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{8, 9.74001, 17.5}
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{8, 9.74001, 20}
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{-7, 9.74001, 20}
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{-7, 9.74001, 17.5}
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{8, 9.74001, 22.5}
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{8, 9.74001, 25}
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{-7, 9.74001, 25}
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{-7, 9.74001, 22.5}
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{8, 9.74001, -32.5}
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{8, 9.74001, -30}
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{-7, 9.74001, -30}
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{-7, 9.74001, -32.5}
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{8, 9.74001, -27.5}
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{8, 9.74001, -25}
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{-7, 9.74001, -25}
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{-7, 9.74001, -27.5}
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}
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CONNECTION_LIST (PCOUNT=4) {
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{0, 1, 2, 3}
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{4, 5, 6, 7}
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{8, 9, 10, 11}
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{12, 13, 14, 15}
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{16, 17, 18, 19}
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{20, 21, 22, 23}
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{24, 25, 26, 27}
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{28, 29, 30, 31}
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}
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} // End of pmesh
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} // End of patch
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} // End of object
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