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CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

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DIV-VIZ2
// file: mine.vgf
// generated: Thu Mar 23 18:29:19 1995
// from: Wavefront Object File "mine.obj", and
// Material Library File "dummy.mtl"
// by: obj2vgf (ver 0.15.02)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
UNIT=m;
SCALE=1.0;
FILETYPE=GEOMETRY;
)
{
}
OBJECT(
)
{
GEOGROUP
(
F_MATERIAL="dummy:ghost_mtl";
)
{
PMESH {
VERTEX_POOL {
{0.066506, 0.15, 0.0375} /* 0 */
{0.369337, 0, -0.139712} /* 1 */
{0.305663, 0, -0.25} /* 2 */
{0, 0.15, -0.075} /* 3 */
{0.063675, 0, 0.389711} /* 4 */
{-0.066506, 0.15, 0.0375} /* 5 */
{-0.063675, 0, 0.389711} /* 6 */
{-0.305663, 0, -0.25} /* 7 */
{-0.369338, 0, -0.139711} /* 8 */
}
CONNECTION_LIST (PCOUNT=3) {
{2, 7, 3}
{3, 5, 0}
{0, 4, 1}
{5, 8, 6}
}
CONNECTION_LIST (PCOUNT=4) {
{0, 1, 2, 3}
{4, 0, 5, 6}
{7, 8, 5, 3}
}
CONNECTION_LIST (PCOUNT=6) {
{1, 4, 6, 8, 7, 2}
}
} // End of pmesh
} // End of patch
} // End of object