Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
45 lines
842 B
Plaintext
45 lines
842 B
Plaintext
DIV-VIZ2
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// file: rivet.vgf
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// generated: Thu Mar 23 18:29:19 1995
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// from: Wavefront Object File "rivet.obj", and
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// Material Library File "dummy.mtl"
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// by: obj2vgf (ver 0.15.02)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:05;
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UNIT=m;
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SCALE=1.0;
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FILETYPE=GEOMETRY;
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)
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{
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}
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OBJECT(
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)
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{
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GEOGROUP
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(
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F_MATERIAL="dummy:ghost_mtl";
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)
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{
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PMESH {
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VERTEX_POOL {
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{0.0075, 0, 9} /* 0 */
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{0.0375, 0, 0} /* 1 */
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{-0.0225, 0.034641, 0} /* 2 */
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{-0.0225, -0.034641, 0} /* 3 */
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}
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CONNECTION_LIST (PCOUNT=3) {
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{1, 3, 2}
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}
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CONNECTION_LIST (PCOUNT=4) {
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{0, 1, 2, 0}
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{0, 2, 3, 0}
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{0, 3, 1, 0}
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}
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} // End of pmesh
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} // End of patch
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} // End of object
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