Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

111 lines
2.9 KiB
Plaintext

DIV-VIZ2
// file: gcube.v2z
// generated: Tue Feb 28 17:47:31 1995
// from: Wavefront Object File "gcube.obj", and
// Material Library File "test.mtl"
// by: OBJ2VIZ (ver 0.79.10)
// written: by Ken Olsen
HEADER(
VERSION=02:02;
UNIT=MM;
SCALE=1000.0;
FILETYPE=GEOMETRY
)
{
}
TEXTURE(NAME=green_tex)
{
MAP {"genA"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(NAME=notgreen_tex)
{
MAP {"genA"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
MATERIAL(NAME=green_mtl)
{
TEXTURE {green_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.2122, 1, 0}
SPECULAR {0.8, 0.8, 0.8, 60}
} // End of material
MATERIAL(NAME=notgreen_mtl)
{
TEXTURE {notgreen_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 0, 0}
SPECULAR {0.3, 0.3, 0.3, 10}
} // End of material
OBJECT(
)
{
PATCH(
F_MATERIAL=green_mtl;
VERTEX=NORMALS, 2D_TEXTURE;
)
{
PMESH {
VERTEX_POOL {
{-2.5, 2.5, 2.5, -0.57735, 0.57735, 0.57735, 0, 1}
{-2.5, -2.5, 2.5, -0.57735, -0.57735, 0.57735, 0, 0}
{2.5, -2.5, 2.5, 0.57735, -0.57735, 0.57735, 1, 0}
{2.5, 2.5, 2.5, 0.57735, 0.57735, 0.57735, 1, 1}
{2.5, 2.5, -2.5, 0.57735, 0.57735, -0.57735, 0, 1}
{2.5, -2.5, -2.5, 0.57735, -0.57735, -0.57735, 0, 0}
{-2.5, -2.5, -2.5, -0.57735, -0.57735, -0.57735, 1, 0}
{-2.5, 2.5, -2.5, -0.57735, 0.57735, -0.57735, 1, 1}
{2.5, 2.5, 2.5, 0.57735, 0.57735, 0.57735, 0, 1}
{2.5, -2.5, 2.5, 0.57735, -0.57735, 0.57735, 0, 0}
{2.5, -2.5, -2.5, 0.57735, -0.57735, -0.57735, 1, 0}
{2.5, 2.5, -2.5, 0.57735, 0.57735, -0.57735, 1, 1}
{-2.5, 2.5, -2.5, -0.57735, 0.57735, -0.57735, 0, 1}
{-2.5, 2.5, 2.5, -0.57735, 0.57735, 0.57735, 0, 0}
{2.5, 2.5, 2.5, 0.57735, 0.57735, 0.57735, 1, 0}
{-2.5, -2.5, -2.5, -0.57735, -0.57735, -0.57735, 0, 0}
{-2.5, -2.5, 2.5, -0.57735, -0.57735, 0.57735, 1, 0}
{-2.5, 2.5, 2.5, -0.57735, 0.57735, 0.57735, 1, 1}
}
CONNECTION_LIST (PCOUNT=3) {
{0, 1, 2}
{0, 2, 3}
{4, 5, 6}
{4, 6, 7}
{8, 9, 10}
{8, 10, 11}
{12, 13, 14}
{12, 14, 11}
{12, 15, 16}
{12, 16, 17}
}
} // End of pmesh
} // End of patch
PATCH(
F_MATERIAL=notgreen_mtl;
VERTEX=NORMALS, 2D_TEXTURE;
)
{
PMESH {
VERTEX_POOL {
{-2.5, -2.5, 2.5, -0.57735, -0.57735, 0.57735, 0, 1}
{-2.5, -2.5, -2.5, -0.57735, -0.57735, -0.57735, 0, 0}
{2.5, -2.5, -2.5, 0.57735, -0.57735, -0.57735, 1, 0}
{2.5, -2.5, 2.5, 0.57735, -0.57735, 0.57735, 1, 1}
}
CONNECTION_LIST (PCOUNT=3) {
{0, 1, 2}
{0, 2, 3}
}
} // End of pmesh
} // End of patch
} // End of object