Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

1338 lines
20 KiB
Plaintext

DIV-VIZ2
// file: rpcult.v2z
// generated: Mon Mar 13 23:41:14 1995
// from: Wavefront Object File "dummy", and
// Material Library File "rpcult.mtl"
// by: mtl2vms (ver 0.20.03)
// written: by Ken Olsen
HEADER(
VERSION=02:02;
UNIT=MM;
SCALE=1000.0;
FILETYPE=GEOMETRY;
)
{
}
RAMP(NAME=softer)
{
DATA { 0.2, 0.2, 0.14 , 0.65, 0.56, 0.45 }
}
TEXTURE(
NAME=genA1_tex;
)
{
MAP {"genA"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genA2_tex;
)
{
MAP {"genA"}
MINIFY {BILINEAR} // 4 bit mono B
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genA3_tex;
)
{
MAP {"genA"}
MINIFY {TRILINEAR} // 4 bit mono C
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genA4_tex;
)
{
MAP {"genA"}
MINIFY {MIP_MAP_LINEAR} // 4 bit mono D
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genA5_tex;
)
{
MAP {"genA"}
MINIFY {MIP_MAP_BILINEAR} // 4 bit mono E
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genA6_tex;
)
{
MAP {"genA"}
MINIFY {MIP_MAP_TRILINEAR} // 4 bit mono F
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=intB_tex;
)
{
MAP {"intB"}
MINIFY {MIP_MAP_QUADLINEAR} // 6 bit bilinear
MAGNIFY {BILINEAR}
} // End of texture
TEXTURE(
NAME=intA_tex;
)
{
MAP {"intA"}
MINIFY {MIP_MAP_QUADLINEAR} // 6 bit bilinear
MAGNIFY {BILINEAR}
} // End of texture
TEXTURE(
NAME=intC_tex;
)
{
MAP {"intC"}
MINIFY {MIP_MAP_QUADLINEAR} // 6 bit bilinear
MAGNIFY {BILINEAR}
} // End of texture
TEXTURE(
NAME=genB1_tex;
)
{
MAP {"genB"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinA1_tex;
)
{
MAP {"sinA"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genB2_tex;
)
{
MAP {"genB"}
MINIFY {BILINEAR} // 4 bit mono B
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=intE_tex;
)
{
MAP {"intE"}
MINIFY {MIP_MAP_QUADLINEAR} // 6 bit bilinear
MAGNIFY {BILINEAR}
} // End of texture
TEXTURE(
NAME=genB3_tex;
)
{
MAP {"genB"}
MINIFY {TRILINEAR} // 4 bit mono C
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genB4_tex;
)
{
MAP {"genB"}
MINIFY {MIP_MAP_LINEAR} // 4 bit mono D
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genB5_tex;
)
{
MAP {"genB"}
MINIFY {MIP_MAP_BILINEAR} // 4 bit mono E
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=intD_tex;
)
{
MAP {"intD"}
MINIFY {MIP_MAP_QUADLINEAR} // 6 bit bilinear
MAGNIFY {BILINEAR}
} // End of texture
TEXTURE(
NAME=genC1_tex;
)
{
MAP {"genC"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genC2_tex;
)
{
MAP {"genC"}
MINIFY {BILINEAR} // 4 bit mono B
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=genB6_tex;
)
{
MAP {"genB"}
MINIFY {MIP_MAP_TRILINEAR} // 4 bit mono F
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=intG_tex;
)
{
MAP {"intG"}
MINIFY {MIP_MAP_QUADLINEAR} // 6 bit bilinear
MAGNIFY {BILINEAR}
} // End of texture
TEXTURE(
NAME=genC3_tex;
)
{
MAP {"genC"}
MINIFY {TRILINEAR} // 4 bit mono C
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinA3_tex;
)
{
MAP {"sinA"}
MINIFY {TRILINEAR} // 4 bit mono C
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinA2_tex;
)
{
MAP {"sinA"}
MINIFY {BILINEAR} // 4 bit mono B
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinA4_tex;
)
{
MAP {"sinA"}
MINIFY {MIP_MAP_LINEAR} // 4 bit mono D
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinB1_tex;
)
{
MAP {"sinB"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinB2_tex;
)
{
MAP {"sinB"}
MINIFY {BILINEAR} // 4 bit mono B
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinB4_tex;
)
{
MAP {"sinB"}
MINIFY {MIP_MAP_LINEAR} // 4 bit mono D
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinB3_tex;
)
{
MAP {"sinB"}
MINIFY {TRILINEAR} // 4 bit mono C
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinB5_tex;
)
{
MAP {"sinB"}
MINIFY {MIP_MAP_BILINEAR} // 4 bit mono E
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinB6_tex;
)
{
MAP {"sinB"}
MINIFY {MIP_MAP_TRILINEAR} // 4 bit mono F
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinC1_tex;
)
{
MAP {"sinC"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinC2_tex;
)
{
MAP {"sinC"}
MINIFY {BILINEAR} // 4 bit mono B
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinC3_tex;
)
{
MAP {"sinC"}
MINIFY {TRILINEAR} // 4 bit mono C
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=intF_tex;
)
{
MAP {"intF"}
MINIFY {MIP_MAP_QUADLINEAR} // 6 bit bilinear
MAGNIFY {BILINEAR}
} // End of texture
MATERIAL(
NAME=brtlite_mtl;
)
{
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=genA1_mtl;
)
{
TEXTURE {genA1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.4163, 0.3602, 0.3602}
} // End of material
MATERIAL(
NAME=genA2_mtl;
)
{
TEXTURE {genA2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.2694, 0.2456, 0.2397}
} // End of material
MATERIAL(
NAME=genA3_mtl;
)
{
TEXTURE {genA3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.3878, 0.3536, 0.3451}
} // End of material
MATERIAL(
NAME=genA4_mtl;
)
{
TEXTURE {genA4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.2694, 0.2456, 0.2397}
} // End of material
MATERIAL(
NAME=genA5_mtl;
)
{
TEXTURE {genA5_tex}
AMBIENT {0.0204, 0.0204, 0.0204}
DIFFUSE {0.2694, 0.2456, 0.2397}
} // End of material
MATERIAL(
NAME=genA6_mtl;
)
{
TEXTURE {genA6_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.2694, 0.2456, 0.2397}
} // End of material
MATERIAL(
NAME=intB_mtl;
)
{
TEXTURE {intB_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.0367, 0.0367, 0.0367}
} // End of material
MATERIAL(
NAME=intA_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.0367, 0.0367, 0.0367}
} // End of material
MATERIAL(
NAME=intC_mtl;
)
{
TEXTURE {intC_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8571, 0.7264, 0.6332}
} // End of material
MATERIAL(
NAME=genA2yllw_mtl;
)
{
TEXTURE {genA2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.2178, 0.2449, 0.031}
} // End of material
MATERIAL(
NAME=genA2red_mtl;
)
{
TEXTURE {genA2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.4816, 0.0958, 0.0531}
} // End of material
MATERIAL(
NAME=intAred_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 0.2399, 0.1796}
} // End of material
MATERIAL(
NAME=genA3red_mtl;
)
{
TEXTURE {genA3_tex}
AMBIENT {0.0204, 0.0204, 0.0204}
DIFFUSE {0.6122, 0.1374, 0.1374}
} // End of material
MATERIAL(
NAME=genA4red_mtl;
)
{
TEXTURE {genA4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6816, 0.1252, 0.1252}
} // End of material
MATERIAL(
NAME=genA5red_mtl;
)
{
TEXTURE {genA5_tex}
AMBIENT {0.0204, 0.0204, 0.0204}
DIFFUSE {0.9469, 0.3224, 0.098}
} // End of material
MATERIAL(
NAME=genA6red_mtl;
)
{
TEXTURE {genA6_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6367, 0.1467, 0.0935}
} // End of material
MATERIAL(
NAME=intAyllw_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.4653, 0.3149, 0.0513}
} // End of material
MATERIAL(
NAME=intAwht_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=genA6blu_mtl;
)
{
TEXTURE {genA6_tex}
AMBIENT {0.0204, 0.0204, 0.0204}
DIFFUSE {0.0603, 0.0999, 0.5469}
} // End of material
MATERIAL(
NAME=genA4blu_mtl;
)
{
TEXTURE {genA4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.1257, 0.1427, 0.3347}
} // End of material
MATERIAL(
NAME=genA2blu_mtl;
)
{
TEXTURE {genA2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.1054, 0.1457, 0.2286}
} // End of material
MATERIAL(
NAME=intCred_mtl;
)
{
TEXTURE {intC_tex}
AMBIENT {0.0367, 0.0367, 0.0367}
DIFFUSE {0.9347, 0.1982, 0.1602}
} // End of material
MATERIAL(
NAME=intBred_mtl;
)
{
TEXTURE {intB_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
RAMP {softer}
} // End of material
MATERIAL(
NAME=intCyllw_mtl;
)
{
TEXTURE {intC_tex}
AMBIENT {0.0163, 0.0163, 0.0163}
DIFFUSE {0.6939, 0.5549, 0.1699}
} // End of material
MATERIAL(
NAME=genA6wht_mtl;
)
{
TEXTURE {genA6_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8531, 0.7778, 0.7591}
} // End of material
MATERIAL(
NAME=intCdust_mtl;
)
{
TEXTURE {intC_tex}
AMBIENT {0.0367, 0.0367, 0.0367}
DIFFUSE {1, 0.5795, 0.4245}
} // End of material
MATERIAL(
NAME=genB1_mtl;
)
{
TEXTURE {genB1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.9987, 1, 0.9551}
} // End of material
MATERIAL(
NAME=genS1_mtl;
)
{
TEXTURE {sinA1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.5143, 0.661, 1}
} // End of material
MATERIAL(
NAME=intAgreen_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.2152, 0.6939, 0.3481}
} // End of material
MATERIAL(
NAME=genB2_mtl;
)
{
TEXTURE {genB2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6653, 0.6581, 0.3123}
} // End of material
MATERIAL(
NAME=intE_mtl;
)
{
TEXTURE {intE_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
SPECULAR {0.1592, 0.1592, 0.1592, 39.1}
} // End of material
MATERIAL(
NAME=genA4yllw_mtl;
)
{
TEXTURE {genA4_tex}
AMBIENT {0.0327, 0.0327, 0.0327}
DIFFUSE {0.7794, 0.9306, 0.1748}
} // End of material
MATERIAL(
NAME=genA4red1_mtl;
)
{
TEXTURE {genA4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 0.2245, 0.2245}
} // End of material
MATERIAL(
NAME=genB3yllw_mtl;
)
{
TEXTURE {genB3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6653, 0.5391, 0.1412}
} // End of material
MATERIAL(
NAME=genB3red_mtl;
)
{
TEXTURE {genB3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7755, 0.1522, 0.1203}
} // End of material
MATERIAL(
NAME=genB3_mtl;
)
{
TEXTURE {genB3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.624, 0.6182}
} // End of material
MATERIAL(
NAME=genB4wht_mtl;
)
{
TEXTURE {genB4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.624, 0.6182}
} // End of material
MATERIAL(
NAME=genB3wht_mtl;
)
{
TEXTURE {genB3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.7158, 0.7146}
} // End of material
MATERIAL(
NAME=genB4_mtl;
)
{
TEXTURE {genB4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.624, 0.6182}
} // End of material
MATERIAL(
NAME=genB4red_mtl;
)
{
TEXTURE {genB4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.113, 0.0633}
} // End of material
MATERIAL(
NAME=genB4yllw_mtl;
)
{
TEXTURE {genB4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.5398, 0.1056}
} // End of material
MATERIAL(
NAME=genB5yllw_mtl;
)
{
TEXTURE {genB5_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.6484, 0.1056}
} // End of material
MATERIAL(
NAME=genB5red_mtl;
)
{
TEXTURE {genB5_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.2241, 0.1447}
} // End of material
MATERIAL(
NAME=intDred_mtl;
)
{
TEXTURE {intD_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.4327, 0.0848, 0.0848}
} // End of material
MATERIAL(
NAME=intDgreen_mtl;
)
{
TEXTURE {intD_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.1898, 0.6939, 0.2433}
} // End of material
MATERIAL(
NAME=intDblu_mtl;
)
{
TEXTURE {intD_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.2448, 0.3722, 0.8694}
} // End of material
MATERIAL(
NAME=intD_mtl;
)
{
TEXTURE {intD_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.0367, 0.0367, 0.0367}
} // End of material
MATERIAL(
NAME=intDwht_mtl;
)
{
TEXTURE {intD_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8041, 0.8041, 0.8041}
} // End of material
MATERIAL(
NAME=intDyllw_mtl;
)
{
TEXTURE {intD_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8041, 0.6106, 0.233}
} // End of material
MATERIAL(
NAME=genC1yllw_mtl;
)
{
TEXTURE {genC1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8041, 0.6745, 0.0295}
} // End of material
MATERIAL(
NAME=genC1blu_mtl;
)
{
TEXTURE {genC1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.1936, 0.3182, 0.8041}
} // End of material
MATERIAL(
NAME=genC1red_mtl;
)
{
TEXTURE {genC1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8041, 0.0853, 0.0853}
} // End of material
MATERIAL(
NAME=genC2red_mtl;
)
{
TEXTURE {genC2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8041, 0.0853, 0.0853}
} // End of material
MATERIAL(
NAME=genC2yllw_mtl;
)
{
TEXTURE {genC2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7143, 0.5982, 0.1779}
} // End of material
MATERIAL(
NAME=genC2green_mtl;
)
{
TEXTURE {genC2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.0328, 0.8041, 0.1902}
} // End of material
MATERIAL(
NAME=genC2blu_mtl;
)
{
TEXTURE {genC2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.0689, 0.129, 0.8041}
} // End of material
MATERIAL(
NAME=genC2wht_mtl;
)
{
TEXTURE {genC2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=genB6red_mtl;
)
{
TEXTURE {genB6_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.5796, 0.2588, 0.1254}
} // End of material
MATERIAL(
NAME=intDblu1_mtl;
)
{
TEXTURE {intD_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.1784, 0.2836, 0.6939}
} // End of material
MATERIAL(
NAME=intG_mtl;
)
{
TEXTURE {intG_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.4163, 0.3602, 0.3602}
} // End of material
MATERIAL(
NAME=intGred_mtl;
)
{
TEXTURE {intG_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8, 0.1844, 0.1175}
} // End of material
MATERIAL(
NAME=genC3yllw_mtl;
)
{
TEXTURE {genC3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7254, 0.8041, 0.0328}
} // End of material
MATERIAL(
NAME=genC3red_mtl;
)
{
TEXTURE {genC3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8041, 0.0755, 0.0755}
} // End of material
MATERIAL(
NAME=genB5orng_mtl;
)
{
TEXTURE {genB5_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7388, 0.1839, 0.0271}
} // End of material
MATERIAL(
NAME=ramptex_mtl;
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{
TEXTURE {genA1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.498, 0.4205, 0.4166}
} // End of material
MATERIAL(
NAME=sinA3_mtl;
)
{
TEXTURE {sinA3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=genA3wht_mtl;
)
{
TEXTURE {genA3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8531, 0.7779, 0.7592}
} // End of material
MATERIAL(
NAME=sinA1_mtl;
)
{
TEXTURE {sinA1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinA2_mtl;
)
{
TEXTURE {sinA2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinA4_mtl;
)
{
TEXTURE {sinA4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinB1_mtl;
)
{
TEXTURE {sinB1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinB2_mtl;
)
{
TEXTURE {sinB2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinB4_mtl;
)
{
TEXTURE {sinB4_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinB3_mtl;
)
{
TEXTURE {sinB3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinB5_mtl;
)
{
TEXTURE {sinB5_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinB6_mtl;
)
{
TEXTURE {sinB6_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinC1_mtl;
)
{
TEXTURE {sinC1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinC2_mtl;
)
{
TEXTURE {sinC2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=sinC3_mtl;
)
{
TEXTURE {sinC3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=intGdrk_mtl;
)
{
TEXTURE {intG_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.151, 0.1306, 0.1306}
} // End of material
MATERIAL(
NAME=bigpipe_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6408, 0.0549, 0.0549}
} // End of material
MATERIAL(
NAME=chrome_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.5487, 0.6482, 0.7306}
} // End of material
MATERIAL(
NAME=corrugyellow_mtl;
)
{
TEXTURE {genA6_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.3959, 0.3672, 0.0905}
} // End of material
MATERIAL(
NAME=darkyellowpaint_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.3143, 0.2725, 0.0962}
} // End of material
MATERIAL(
NAME=greysteel_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.4245, 0.3995, 0.3673}
} // End of material
MATERIAL(
NAME=gridlights_mtl;
)
{
TEXTURE {genB2_tex}
DIFFUSE {0.7755, 0.7464, 0.4653}
} // End of material
MATERIAL(
NAME=gridyellow_mtl;
)
{
TEXTURE {genA2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.3959, 0.3672, 0.0905}
} // End of material
MATERIAL(
NAME=light_mtl;
)
{
TEXTURE {intA_tex}
DIFFUSE {0.7837, 0.7254, 0.435}
} // End of material
MATERIAL(
NAME=litpipe1_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6408, 0.0549, 0.0549}
} // End of material
MATERIAL(
NAME=litpipe2_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6408, 0.0549, 0.0549}
} // End of material
MATERIAL(
NAME=mindoor_mtl;
)
{
TEXTURE {genA1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6408, 0.516, 0.3191}
} // End of material
MATERIAL(
NAME=minerock_mtl;
)
{
TEXTURE {intF_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
RAMP {softer}
} // End of material
MATERIAL(
NAME=plateyellow_mtl;
)
{
TEXTURE {genA3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.3959, 0.3777, 0.202}
} // End of material
MATERIAL(
NAME=redrock_mtl;
)
{
TEXTURE {intB_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7265, 0.302, 0.2041}
RAMP {softer}
} // End of material
MATERIAL(
NAME=rust_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.6449, 0.2734, 0.1684}
} // End of material
MATERIAL(
NAME=rustgrid_mtl;
)
{
TEXTURE {genA5_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8, 0.3189, 0.1829}
} // End of material
MATERIAL(
NAME=rustplate_mtl;
)
{
TEXTURE {genA3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8898, 0.4, 0.2616}
} // End of material
MATERIAL(
NAME=sign1_mtl;
)
{
TEXTURE {sinA1_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8816, 0.8461, 0.6693}
} // End of material
MATERIAL(
NAME=sign2_mtl;
)
{
TEXTURE {sinA2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8816, 0.8461, 0.6693}
} // End of material
MATERIAL(
NAME=sign3_mtl;
)
{
TEXTURE {sinA3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.8816, 0.8461, 0.6693}
} // End of material
MATERIAL(
NAME=stripeyellow_mtl;
)
{
TEXTURE {genA2_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.7714, 0.646, 0.0221}
} // End of material
MATERIAL(
NAME=trussyellow_mtl;
)
{
TEXTURE {genA5_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.3959, 0.3777, 0.202}
} // End of material
MATERIAL(
NAME=windows_mtl;
)
{
TEXTURE {genB1_tex}
DIFFUSE {1, 0.4293, 0.098}
} // End of material
MATERIAL(
NAME=yellowpaint_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.517, 0.5184, 0.1587}
} // End of material
MATERIAL(
NAME=sinC3blu_mtl;
)
{
TEXTURE {sinC3_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.1343, 0.1714, 0.7837}
} // End of material
MATERIAL(
NAME=intAblu_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {0, 0, 0}
DIFFUSE {0.1954, 0.2971, 0.6939}
} // End of material
MATERIAL(
NAME=outlaser_mtl;
)
{
TEXTURE {intA_tex}
AMBIENT {1, 1, 1}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=inlaser_mtl;
)
{
TEXTURE {intB_tex}
AMBIENT {1, 1, 1}
DIFFUSE {1, 1, 1}
} // End of material
OBJECT(
)
{
PATCH(
F_MATERIAL=brtlite_mtl;
)
{
PMESH {
VERTEX_POOL {
{0, -2000, 0}
{1, -2000, 0}
{0, -2000, 1}
}
CONNECTION_LIST (PCOUNT=3) {
{0, 1, 2}
}
} // End of pmesh
} // End of patch
} // End of object