Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

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# ------------
# Test Scene
# ------------
VIEWANGLE 60.0
CLIP 0.5 800.0
FOG 30.0 800.0 0.0 0.4 0.4
BACKGND 0.5 0.4 0.3
AMBIENT 0.2 0.2 0.2
LIGHT 0.8 0.8 0.8 -45 -45 0
RETRACE 3
START 0 10 0 -10 0 000
GEOMETRY \HPDAVE\VIDEO
MATERIAL \HPDAVE\VIDEO
TEXTURE \HPDAVE\VIDEO
//BILLBOARD fire5 1 -75 0 47
STATIC seaover 1 0 80 0 0 0 0
STATIC seaunder 1 0 80 0 0 0 0
STATIC dfish0 1 0 00 0 0 0 0
//IMMUNE btfx:firesmoke1_mtl 3
SCROLL hfx:seaover_scr_tex 0 0 0.15 0.005
SCROLL hfx:seaunder_scr_tex 0 0 0.11 0.006
SCROLL hfx:sharktop_scr_tex 0 0 -0.4 0.05
# code type velocity y-off green varience cool count
# texture size bias red blue grav ocool reps
SPECIALFX 0 btcult:bintA_tex 0 1.10 36.00 0.9 -3.0 0.999 0.950 0.950 0.070 30.0 0.96 0.013 12 1
SPECIALFX 1 NOTEXTURE 2 0.00 31.00 0.5 -3.0 2.699 1.50 1.000 0.50 30.0 0.91 0.013 12 1
SPECIALFX 2 btcult:bintA_tex 2 3.10 1.10 2.8 -3.0 2.100 0.70 0.300 0.100 1.8 0.94 0.035 3 1
SPECIALFX 3 btcult:bintA_tex 0 3.80 36.00 0.9 -3.0 0.200 0.200 0.200 0.20 40.0 0.9 0.013 12 1
SPECIALFX 4 btcult:bintA_tex 2 4.30 3.10 1.7 -3.0 1.800 0.500 0.300 0.200 2.7 0.85 0.013 3 1
SPECIALFX 5 btcult:bintA_tex 2 4.30 3.40 2.4 -3.0 1.300 0.400 0.200 0.200 2.5 0.94 0.013 3 1
SPECIALFX 6 btcult:bintA_tex 1 4.10 4.80 4.1 -3.0 1.900 1.500 1.500 0.200 8.1 0.96 0.013 3 1
SPECIALFX 7 btcult:bintA_tex 1 4.10 4.50 2.9 -3.0 1.900 0.990 0.980 0.970 3.0 0.97 0.013 3 1
SPECIALFX 8 btcult:bintA_tex 2 7.05 3.20 4.0 -15.0 1.200 0.50 0.20 1.20 3.0 0.982 0.013 3 8000
SPECIALFX 9 btcult:bintA_tex 1 4.30 2.30 5.9 -15.0 2.900 1.90 1.20 0.60 3.0 0.99 0.013 3 60
SPECIALFX 10 NOTEXTURE 2 0.00 21.00 0.1 -3.0 2.699 1.50 1.000 0.50 30.0 0.91 0.037 12 10
END
// type 0 == poly
// type 1 == sphere
// type 2 == cooked sphere
// ( sfx_code, dpl_TEXTURE, bang_type, frag_size, frag_velocity,
// vertical_bias, switch_off, cook_r, cook_g, cook_b,
// variance, gravity, cool, ocool, fragments, repetitions );
SCROLL clouds_tex 0.0 0.0 0.01 0.01
// DITHER foliage_mtl 5
END