Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
11 lines
190 B
C++
11 lines
190 B
C++
#ifndef billboard_h
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#define billboard_h
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#include "pazpl5.h"
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extern void billboardstuff ( dpl_MATRIX m );
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extern void billboardize ( dpl_MATRIX front, dpl_MATRIX back );
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#endif
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