Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

25 lines
1023 B
C++

#ifdef dnc_h
#else
#define dnc_h
extern void dN_send (int Dnode, int size, char *block, int sync);
extern void dN_receive (int *Fnode, int *size, char *block, int sync );
extern void dN_mynode (int *mynode);
extern void dN_nodes (int *nodecnt);
extern void dN_poll (int *ready);
extern void dN_timer (int *tranny_clk);
extern void dN_wait ( int *Fnode, int *size );
extern void dN_wait_ack ();
extern void dN_ld_run (int linkno);
extern void dN_ld_out_noflush (int linkno, char *data, int size);
extern void dN_ld_out (int linkno, char *data, int size);
extern void dN_ld_ccb_out (int linkno, char *data, int size);
extern void dN_ld_ccb_in (int linkno, char *data, int size);
extern void dN_ld_in (int linkno, char *data, int size);
extern void dN_ld_out_2D (int linkno, char *data, int width, int stride, int length );
extern void dN_ld_in_2D (int linkno, char *data, int width, int stride, int length );
extern int dN_ld_stat (int linkno);
extern void spin( int link );
#endif