Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

49 lines
864 B
C++

#ifndef multicpu_h
#define multicpu_h
#include "i860sem.h"
#include "dpltypes.h"
#include "culltypes.h"
/*{{{ structures for multi-processor rendering*/
typedef struct s_conc_cb {
Semaphore sem;
int *eof_sequence;
int *eof_DMA_sequence;
int eof_words;
int eof_DMA_words;
int *transp_eof_sequence;
int *transp_eof_DMA_sequence;
int transp_eof_words;
int transp_eof_DMA_words;
int *eot_sequence;
int *eot_DMA_sequence;
int eot_words;
int eot_DMA_words;
int *transp_eot_sequence;
int *transp_eot_DMA_sequence;
int transp_eot_words;
int transp_eot_DMA_words;
int *uncached_flush_location,
*uncache_debug_block;
int state0;
int state1;
int go[LOCKS_PER_SEM];
int locker;
Semaphore msg_sem;
char *message;
} concurrency_control;
/*}}} */
#endif