Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

32 lines
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C++

#ifndef vr_cull_h
#define vr_cull_h
/*{{{ banner*/
/* **************************************************
Copyright DIVISION Limited (c) 1994
All rights reserved
File : vr_cull.h
Project : dpl interface / velocirender
Author : PJA
Date : 14/07/94
Function: Implements the cull pass of v-render
The current scene is culled, and renderable
geogroups are assembled into a list to be passed
to the draw pass
History : Rev 1.1, 14 / 07 / 1994
**************************** */
/*}}} */
#include "dpltypes.h"
#include "culltypes.h"
extern cull_VIEW *veloci_cull ( dpl_VIEW *v, dpl_POINT lod_origin );
#endif vr_cull_h